| | |
| | | AGV: "AGV", |
| | | }) |
| | | |
| | | export const SHELF_TYPE = Object.freeze({ |
| | | STORE: 0, |
| | | TRACK: 3, |
| | | DISABLE: 1, |
| | | }) |
| | | |
| | | export const getRealPosition = (x, y, mapContainer) => { |
| | | const rect = app.view.getBoundingClientRect(); |
| | | return { |
| | |
| | | } |
| | | |
| | | // sprite be movable from sprite click event |
| | | export const beMovable = (sprite, setDidClickSprite) => { |
| | | export const beMovable = (sprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | |
| | | let dragTarget; |
| | | function onDragStart(event) { |
| | | if (event.button === 0) { |
| | | setDidClickSprite(true); |
| | | dragTarget = event.currentTarget; |
| | | mapContainer.parent.off('pointermove'); |
| | | mapContainer.parent.on('pointermove', onDragMove, dragTarget); |
| | |
| | | |
| | | function onDragEnd() { |
| | | if (dragTarget) { |
| | | setDidClickSprite(false); |
| | | this.parent.off('pointermove'); |
| | | this.parent.off('pointerup'); |
| | | dragTarget.alpha = 1; |
| | |
| | | |
| | | // sprites be movable from select box |
| | | // the scale was dynamic |
| | | export const spriteListBeMovable = (selectedSprites, scale, resetFn) => { |
| | | export const spriteListBeMovable = (selectedSprites, resetFn) => { |
| | | if (selectedSprites && selectedSprites.length > 0) { |
| | | let batchMove = false; |
| | | let batchMoveStartPos = null; |
| | | |
| | | const batchMoving = (event) => { |
| | | const scale = mapContainer.scale.x; |
| | | if (batchMove && batchMoveStartPos) { |
| | | // offset move val |
| | | var mouseMovement = { |
| | |
| | | y: (event.global.y - batchMoveStartPos.y) / scale |
| | | }; |
| | | for (let sprite of selectedSprites) { |
| | | sprite.position.x = sprite.data.batchMoveStartPos.x + mouseMovement.x; |
| | | sprite.position.y = sprite.data.batchMoveStartPos.y + mouseMovement.y; |
| | | sprite.position.x = sprite.batchMoveStartPos.x + mouseMovement.x; |
| | | sprite.position.y = sprite.batchMoveStartPos.y + mouseMovement.y; |
| | | } |
| | | } |
| | | } |
| | |
| | | mapContainer.parent.off('mousemove'); |
| | | mapContainer.parent.off('mouseup'); |
| | | |
| | | resetFn(); |
| | | if (resetFn) { |
| | | resetFn(); |
| | | } |
| | | } |
| | | |
| | | const batchMoveStart = (event) => { |
| | | batchMoveStartPos = { x: event.data.global.clone().x, y: event.data.global.clone().y }; |
| | | selectedSprites.forEach(child => { |
| | | child.data.batchMoveStartPos = { x: child.position.x, y: child.position.y }; |
| | | child.batchMoveStartPos = { x: child.position.x, y: child.position.y }; |
| | | }) |
| | | |
| | | batchMove = true; |
| | |
| | | copiedSprite.rotation = sprite.rotation; |
| | | copiedSprite.data = deepCopy(sprite.data); |
| | | copiedSprite.data.uuid = generateID(); |
| | | showSheflType(copiedSprite); |
| | | return copiedSprite; |
| | | } |
| | | |
| | |
| | | // dynamical data |
| | | Object.assign(sprite.data, item.property); |
| | | |
| | | showSheflType(sprite); |
| | | // graph |
| | | sprite.position.set(item.positionX, item.positionY); |
| | | sprite.scale.set(item.scaleX, item.scaleY); |
| | | sprite.rotation = rotationParseNum(item.rotation); |
| | | |
| | | // sprite.tint = '#000'; |
| | | mapContainer.addChild(sprite); |
| | | } |
| | | }) |
| | |
| | | }) |
| | | |
| | | const closeLoading = message.loading({ content: intl.formatMessage({ id: 'common.loading.api.message', defaultMessage: '等待服务器......' }), duration: API_TIMEOUT }); |
| | | await Http.doPostPromise('api/map/save', { |
| | | await Http.doPostPromise('api/map/save', { |
| | | itemList: mapItemList, |
| | | floor: floor |
| | | }, (res) => { |
| | | }, (res) => { |
| | | closeLoading(); |
| | | }).catch((error) => { |
| | | closeLoading(); |
| | |
| | | closeIcon: false, |
| | | onClick: () => { } |
| | | }); |
| | | } |
| | | |
| | | export const showSheflType = (sprite) => { |
| | | let showColor; |
| | | switch (sprite.data.shelfType) { |
| | | case SHELF_TYPE.STORE: |
| | | break; |
| | | case SHELF_TYPE.TRACK: |
| | | showColor = '#faf6e9'; |
| | | break; |
| | | case SHELF_TYPE.DISABLE: |
| | | showColor = '#ffc8c8'; |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | if (showColor) { |
| | | sprite.tint = showColor; |
| | | } |
| | | return showColor; |
| | | } |