|  |  | 
 |  |  | import { API_TIMEOUT } from '@/config/setting' | 
 |  |  | import agv from '/public/img/map/agv.svg' | 
 |  |  | import shelf from '/public/img/map/shelf.png' | 
 |  |  | import point from '/public/img/map/point.svg' | 
 |  |  |  | 
 |  |  | let app = null; | 
 |  |  | let mapContainer = null; | 
 |  |  | 
 |  |  |  | 
 |  |  | export const SENSOR_TYPE = Object.freeze({ | 
 |  |  |     SHELF: "SHELF", | 
 |  |  |     POINT: "POINT", | 
 |  |  |     AGV: "AGV", | 
 |  |  | }) | 
 |  |  |  | 
 |  |  | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.agv', defaultMessage: '无人小车' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             case SENSOR_TYPE.POINT: | 
 |  |  |                 options.push({ | 
 |  |  |                     value: value, | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.point', defaultMessage: '定位点' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             default: | 
 |  |  |                 break; | 
 |  |  |         } | 
 |  |  | 
 |  |  |                     break; | 
 |  |  |                 case SENSOR_TYPE.AGV: | 
 |  |  |                     sprite = PIXI.Sprite.from(agv); | 
 |  |  |                     break; | 
 |  |  |                 case SENSOR_TYPE.POINT: | 
 |  |  |                     sprite = PIXI.Sprite.from(point); | 
 |  |  |                     break; | 
 |  |  |                 default: | 
 |  |  |                     break; | 
 |  |  | 
 |  |  |         return; | 
 |  |  |     } | 
 |  |  |  | 
 |  |  |     // 获取 sprite 的中心点坐标 | 
 |  |  |     mapContainer.scale.set(1); | 
 |  |  |     mapContainer.position.set(0, 0); | 
 |  |  |  | 
 |  |  |     let bounds = sprite.getBounds(); | 
 |  |  |     let centerPoint = { | 
 |  |  |         x: bounds.x + bounds.width / 2, | 
 |  |  |         y: bounds.y + bounds.height / 2 | 
 |  |  |     }; | 
 |  |  |  | 
 |  |  |     // 计算 sprite 应当平移的像素量以能够将其放置到屏幕中心 | 
 |  |  |     let targetPos = { | 
 |  |  |         x: app.renderer.width / 2 - centerPoint.x * this.scale, | 
 |  |  |         y: app.renderer.height / 2 - centerPoint.y * this.scale | 
 |  |  |         x: app.renderer.width / 3 - centerPoint.x * mapContainer.scale.x, | 
 |  |  |         y: app.renderer.height / 3 - centerPoint.y * mapContainer.scale.y | 
 |  |  |     }; | 
 |  |  |  | 
 |  |  |     // 使用 TWEEDLE.Tween 动画库为平移过程添加过渡效果 | 
 |  |  |     new TWEEDLE.Tween(mapContainer.position).easing(TWEEDLE.Easing.Quadratic.Out) | 
 |  |  |         .to(targetPos, 200).start(); | 
 |  |  |         .to(targetPos, 500).start(); | 
 |  |  | } |