| | |
| | | |
| | | import agv from '/public/img/map/agv.svg' |
| | | import shelf from '/public/img/map/shelf.png' |
| | | import conveyor from '/public/img/map/conveyor.png' |
| | | import point from '/public/img/map/point.svg' |
| | | import shuttle from '/public/img/map/shuttle.svg' |
| | | |
| | |
| | | |
| | | export const SENSOR_TYPE = Object.freeze({ |
| | | SHELF: "SHELF", |
| | | CONVEYOR: "CONVEYOR", |
| | | SHUTTLE: "SHUTTLE", |
| | | POINT: "POINT", |
| | | AGV: "AGV", |
| | |
| | | |
| | | export const SENSOR_ZINDEX = Object.freeze({ |
| | | SHELF: 1, |
| | | CONVEYOR: 1, |
| | | POINT: 1, |
| | | TRAVEL_PATH: 80, |
| | | SHUTTLE: 100, |
| | |
| | | sprite.height = 60; |
| | | sprite.zIndex = SENSOR_ZINDEX.SHELF; |
| | | break; |
| | | case SENSOR_TYPE.CONVEYOR: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(conveyor, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 112; |
| | | sprite.height = 63; |
| | | sprite.zIndex = SENSOR_ZINDEX.CONVEYOR; |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 10; |