|  |  | 
 |  |  |  | 
 |  |  | import agv from '/public/img/map/agv.svg' | 
 |  |  | import shelf from '/public/img/map/shelf.png' | 
 |  |  | import conveyor from '/public/img/map/conveyor.png' | 
 |  |  | import point from '/public/img/map/point.svg' | 
 |  |  | import shuttle from '/public/img/map/shuttle.svg' | 
 |  |  |  | 
 |  |  | 
 |  |  |  | 
 |  |  | export const SENSOR_TYPE = Object.freeze({ | 
 |  |  |     SHELF: "SHELF", | 
 |  |  |     CONVEYOR: "CONVEYOR", | 
 |  |  |     SHUTTLE: "SHUTTLE", | 
 |  |  |     POINT: "POINT", | 
 |  |  |     AGV: "AGV", | 
 |  |  |     LIFT: "LIFT", | 
 |  |  | }) | 
 |  |  |  | 
 |  |  | export const SENSOR_ZINDEX = Object.freeze({ | 
 |  |  |     SHELF: 1, | 
 |  |  |     CONVEYOR: 1, | 
 |  |  |     POINT: 1, | 
 |  |  |     TRAVEL_PATH: 80, | 
 |  |  |     SHUTTLE: 100, | 
 |  |  | 
 |  |  |             sprite.width = 60; | 
 |  |  |             sprite.height = 60; | 
 |  |  |             sprite.zIndex = SENSOR_ZINDEX.SHELF; | 
 |  |  |             break; | 
 |  |  |         case SENSOR_TYPE.CONVEYOR: | 
 |  |  |             sprite = new PIXI.Sprite(PIXI.Texture.from(conveyor, { resourceOptions: { scale: 5 } })); | 
 |  |  |             sprite.width = 112; | 
 |  |  |             sprite.height = 63; | 
 |  |  |             sprite.zIndex = SENSOR_ZINDEX.CONVEYOR; | 
 |  |  |             break; | 
 |  |  |         case SENSOR_TYPE.POINT: | 
 |  |  |             sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 5 } })); | 
 |  |  | 
 |  |  | } | 
 |  |  |  | 
 |  |  | export const copySprite = (sprite) => { | 
 |  |  |     // const copiedSprite = new PIXI.Sprite(sprite.texture); | 
 |  |  |     const copiedSprite = generateSprite(sprite.data.type) | 
 |  |  |     initSprite(copiedSprite); | 
 |  |  |     setTimeout(() => { | 
 |  |  |         copiedSprite.position.set(sprite.position.x, sprite.position.y); | 
 |  |  |         copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); | 
 |  |  |         copiedSprite.rotation = sprite.rotation; | 
 |  |  |     }, 50); | 
 |  |  |     copiedSprite.position.set(sprite.position.x, sprite.position.y); | 
 |  |  |     copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); | 
 |  |  |     copiedSprite.rotation = sprite.rotation; | 
 |  |  |     copiedSprite.data = deepCopy(sprite.data); | 
 |  |  |     copiedSprite.data.uuid = generateID(); | 
 |  |  |     if (copiedSprite.data.type === SENSOR_TYPE.SHELF) { | 
 |  |  | 
 |  |  |  | 
 |  |  | export const findSpriteByUuid = (uuid) => { | 
 |  |  |     return mapContainer?.children?.find(child => child?.data?.uuid === uuid); | 
 |  |  | } | 
 |  |  |  | 
 |  |  | export const sensorTypeSelectOptions = (intl) => { | 
 |  |  |     let options = []; | 
 |  |  |     Object.entries(SENSOR_TYPE).forEach(([key, value]) => { | 
 |  |  |         switch (key) { | 
 |  |  |             case SENSOR_TYPE.SHELF: | 
 |  |  |                 options.push({ | 
 |  |  |                     value: value, | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.shelf', defaultMessage: '货架' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             case SENSOR_TYPE.SHUTTLE: | 
 |  |  |                 options.push({ | 
 |  |  |                     value: value, | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.shuttle', defaultMessage: '穿梭车' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             case SENSOR_TYPE.AGV: | 
 |  |  |                 options.push({ | 
 |  |  |                     value: value, | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.agv', defaultMessage: '无人小车' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             case SENSOR_TYPE.POINT: | 
 |  |  |                 options.push({ | 
 |  |  |                     value: value, | 
 |  |  |                     label: intl.formatMessage({ id: 'map.sensor.type.point', defaultMessage: '定位点' }) | 
 |  |  |                 }) | 
 |  |  |                 break; | 
 |  |  |             default: | 
 |  |  |                 break; | 
 |  |  |         } | 
 |  |  |  | 
 |  |  |     }) | 
 |  |  |     return options; | 
 |  |  | } | 
 |  |  |  | 
 |  |  | export const fetchMapFloor = async () => { |