| | |
| | | import Http from '@/utils/http'; |
| | | import { message } from 'antd'; |
| | | import { API_TIMEOUT } from '@/config/setting' |
| | | |
| | | import agv from '/public/img/map/agv.svg' |
| | | import shelf from '/public/img/map/shelf.png' |
| | | import point from '/public/img/map/point.svg' |
| | |
| | | }) |
| | | |
| | | export const SENSOR_TYPE = Object.freeze({ |
| | | SHUTTLE: "SHUTTLE", |
| | | SHELF: "SHELF", |
| | | SHUTTLE: "SHUTTLE", |
| | | POINT: "POINT", |
| | | AGV: "AGV", |
| | | }) |
| | | |
| | | export const SENSOR_ZINDEX = Object.freeze({ |
| | | SHELF: 1, |
| | | POINT: 1, |
| | | SHUTTLE: 100, |
| | | AGV: 100, |
| | | }) |
| | | |
| | | export const SHELF_TYPE = Object.freeze({ |
| | |
| | | mapX: (x - rect.left) / mapContainer.scale.x - mapContainer.x / mapContainer.scale.x, |
| | | mapY: (y - rect.top) / mapContainer.scale.y - mapContainer.y / mapContainer.scale.y |
| | | } |
| | | } |
| | | |
| | | export const generateSprite = (sensorType) => { |
| | | let sprite; |
| | | switch (sensorType) { |
| | | case SENSOR_TYPE.SHUTTLE: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shuttle, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | sprite.zIndex = SENSOR_ZINDEX.SHUTTLE; |
| | | break; |
| | | case SENSOR_TYPE.AGV: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(agv, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | sprite.zIndex = SENSOR_ZINDEX.AGV; |
| | | break; |
| | | case SENSOR_TYPE.SHELF: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shelf, { resourceOptions: { scale: 1 } })); |
| | | sprite.width = 60; |
| | | sprite.height = 60; |
| | | sprite.zIndex = SENSOR_ZINDEX.SHELF; |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 10; |
| | | sprite.height = 10; |
| | | sprite.zIndex = SENSOR_ZINDEX.POINT; |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | return sprite; |
| | | } |
| | | |
| | | export const initSprite = (sprite, type) => { |
| | |
| | | effectHalfCircle.endFill(); |
| | | effectHalfCircle.position.set(sprite.x, sprite.y); |
| | | effectHalfCircle.scale.set(1 / scale); |
| | | effectHalfCircle.zIndex = 9999; |
| | | |
| | | effectRectangle = new PIXI.Graphics(); |
| | | effectRectangle.lineStyle(5 * scale, color, 1); |
| | | effectRectangle.drawRoundedRect(0, 0, sideLen, sideLen, 16 * scale); |
| | | effectRectangle.endFill(); |
| | | effectRectangle.mask = effectHalfCircle; |
| | | effectRectangle.zIndex = 9999; |
| | | |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | |
| | | } |
| | | |
| | | export const copySprite = (sprite) => { |
| | | const copiedSprite = new PIXI.Sprite(sprite.texture); |
| | | // const copiedSprite = new PIXI.Sprite(sprite.texture); |
| | | const copiedSprite = generateSprite(sprite.data.type) |
| | | initSprite(copiedSprite); |
| | | copiedSprite.position.set(sprite.position.x, sprite.position.y); |
| | | copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); |
| | | copiedSprite.rotation = sprite.rotation; |
| | | copiedSprite.data = deepCopy(sprite.data); |
| | | copiedSprite.data.uuid = generateID(); |
| | | showSheflType(copiedSprite); |
| | | if (copiedSprite.data.type === SENSOR_TYPE.SHELF) { |
| | | showSheflType(copiedSprite); |
| | | } |
| | | return copiedSprite; |
| | | } |
| | | |
| | |
| | | label: intl.formatMessage({ id: 'map.sensor.type.shelf', defaultMessage: '货架' }) |
| | | }) |
| | | break; |
| | | case SENSOR_TYPE.SHUTTLE: |
| | | options.push({ |
| | | value: value, |
| | | label: intl.formatMessage({ id: 'map.sensor.type.shuttle', defaultMessage: '穿梭车' }) |
| | | }) |
| | | break; |
| | | case SENSOR_TYPE.AGV: |
| | | options.push({ |
| | | value: value, |
| | |
| | | await Http.doPostPromise('api/map/list', { floor: curFloor }, (res) => { |
| | | const mapItemList = eval(res.data); |
| | | mapItemList.forEach(item => { |
| | | let sprite; |
| | | switch (item.type) { |
| | | case SENSOR_TYPE.SHUTTLE: |
| | | sprite = PIXI.Sprite.from({ source: shuttle, scaleMode: PIXI.SCALE_MODES.HIGH }); |
| | | break; |
| | | case SENSOR_TYPE.SHELF: |
| | | sprite = PIXI.Sprite.from(shelf); |
| | | break; |
| | | case SENSOR_TYPE.AGV: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(agv, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | break; |
| | | case SENSOR_TYPE.POINT: |
| | | sprite = PIXI.Sprite.from(point); |
| | | break; |
| | | default: |
| | | break; |
| | | } |
| | | const sprite = generateSprite(item.type); |
| | | if (sprite) { |
| | | initSprite(sprite, item.type); |
| | | // data |
| | |
| | | } else { |
| | | return false; |
| | | } |
| | | } |
| | | |
| | | export const parseLocNo = (locNo) => { |
| | | if (!locNo || typeof locNo !== 'string') { |
| | | return null; |
| | | } |
| | | const locParseArr = locNo.split('-'); |
| | | return { |
| | | row: locParseArr?.[0], |
| | | bay: locParseArr?.[1], |
| | | lev: locParseArr?.[2], |
| | | } |
| | | } |