| | |
| | | const fetchShelfInfo = async (locNo) => { |
| | | const res = await Http.doGet('/api/map/shelf/info', { locNo: locNo }); |
| | | if (res?.data && shelfThree) { |
| | | shelfThree.generateMesh((scene) => { |
| | | shelfThree.generateMesh((addObject) => { |
| | | for (const item of res.data) { |
| | | const { row, bay, lev } = Utils.parseLocNo(item.locNo); |
| | | console.log(row, bay, lev); |
| | | // shelf |
| | | const shelfMesh = new THREE.Mesh(new THREE.BoxGeometry(100, 40, 100), new THREE.MeshStandardMaterial({ |
| | | color: '#006266', |
| | | })); |
| | | shelfMesh.position.set(0, 20 + 100 * (lev - 1), 0); |
| | | scene.add(shelfMesh) |
| | | addObject(shelfMesh) |
| | | |
| | | // pallet |
| | | const palletMesh = new THREE.Mesh(new THREE.BoxGeometry(100, 60, 100), new THREE.MeshStandardMaterial({ |
| | | color: '#2c2c54', |
| | | })); |
| | | palletMesh.position.set(0, 70 + 100 * (lev - 1), 0); |
| | | scene.add(palletMesh) |
| | | addObject(palletMesh) |
| | | } |
| | | }); |
| | | } |
| | |
| | | |
| | | setTimeout(() => { |
| | | startThree(refContainer.current); |
| | | |
| | | shelfThree.handleClick = (str) => { |
| | | console.log(str); |
| | | } |
| | | |
| | | fetchShelfInfo(props.locNo); |
| | | setLoading(false); |
| | | }, 300) |