#
luxiaotao1123
2024-03-13 57aca98a743b4f7a334ba3a070e94dc587af7ce2
zy-asrs-flow/src/pages/map/player.js
@@ -1,6 +1,7 @@
import * as PIXI from 'pixi.js';
import * as TWEEDLE from 'tweedle.js';
import * as Utils from './utils'
import star from '/public/img/map/star.png'
export default class Player {
@@ -16,9 +17,6 @@
        this.mapContainer = generatePixiContainer('mapContainer');
        this.app.stage.addChild(this.mapContainer);
        this.app.view.addEventListener('contextmenu', (event) => {
            event.preventDefault();
        });
        // this.activateMapEvent(null);
        this.activateMapScale();
@@ -29,12 +27,16 @@
    activateMapEvent = (leftEvent, rightEvent) => {
        if (this.mapEvent) {
            this.mapContainer.parent.off('mousedown', this.mapEvent);
            this.mapContainer.parent.off('mousedown');
            this.mapEvent = null;
            if (this.selectedSprites && this.selectedSprites.length > 0) {
                this.selectedSprites.forEach(child => {
                    Utils.unMarkSprite(child);
                })
            }
        }
        this.mapEvent = (event) => {
            // left
            if (event.button === 0 && leftEvent) {
            if (leftEvent && event.button === 0) {
                switch (leftEvent) {
                    case Utils.MapEvent.SELECTION_BOX:
                        this.mapSelect(event);
@@ -43,8 +45,7 @@
                        break
                }
            }
            // right
            if (event.button === 2 && rightEvent) {
            if (rightEvent && event.button === 2) {
                switch (rightEvent) {
                    default:
                        break
@@ -56,11 +57,12 @@
    mapSelect = (event) => {
        let isSelecting = false;
        if (!this.selectionBox) {
            this.selectionBox = new PIXI.Graphics();
            this.app.stage.addChild(this.selectionBox);
        }
        const selectionBox = new PIXI.Graphics();
        this.app.stage.addChild(selectionBox);
        // start
        // select start pos
        const startPoint = new PIXI.Point();
        this.app.renderer.events.mapPositionToPoint(startPoint, event.clientX, event.clientY);
        let selectionStart = { x: startPoint.x, y: startPoint.y };
@@ -69,7 +71,7 @@
        const handleMouseMove = (event) => {
            if (isSelecting && !this.didClickSprite) {
                // end
                // select end pos
                const endPoint = new PIXI.Point();
                this.app.renderer.events.mapPositionToPoint(endPoint, event.clientX, event.clientY);
                const selectionEnd = { x: endPoint.x, y: endPoint.y }
@@ -77,11 +79,11 @@
                const width = Math.abs(selectionEnd.x - selectionStart.x);
                const height = Math.abs(selectionEnd.y - selectionStart.y);
                selectionBox.clear();
                selectionBox.lineStyle(2, 0xCCCCCC, 1);
                selectionBox.beginFill(0xCCCCCC, 0.2);
                selectionBox.drawRect(Math.min(selectionStart.x, selectionEnd.x), Math.min(selectionStart.y, selectionEnd.y), width, height);
                selectionBox.endFill();
                this.selectionBox.clear();
                this.selectionBox.lineStyle(2, 0xCCCCCC, 1);
                this.selectionBox.beginFill(0xCCCCCC, 0.2);
                this.selectionBox.drawRect(Math.min(selectionStart.x, selectionEnd.x), Math.min(selectionStart.y, selectionEnd.y), width, height);
                this.selectionBox.endFill();
            }
        }
@@ -89,6 +91,7 @@
        this.mapContainer.parent.on('mouseup', (event) => {
            if (isSelecting) {
                // sprite show style which be selected
                if (this.selectedSprites && this.selectedSprites.length > 0) {
                    this.selectedSprites.forEach(child => {
                        Utils.unMarkSprite(child);
@@ -97,59 +100,18 @@
                this.selectedSprites = [];
                this.mapContainer.children.forEach(child => {
                    if (Utils.isSpriteInSelectionBox(child, selectionBox)) {
                    if (Utils.isSpriteInSelectionBox(child, this.selectionBox)) {
                        this.selectedSprites.push(child);
                        Utils.markSprite(child);
                    }
                })
                isSelecting = false;
                selectionBox.clear();
                this.selectionBox.clear();
                // batch move
                if (this.selectedSprites && this.selectedSprites.length > 0) {
                    this.batchMove = false;
                    const batchMoving = (event) => {
                        if (this.batchMove) {
                            var mouseMovement = { x: event.global.x - this.batchMoveStartPos.x, y: event.global.y - this.batchMoveStartPos.y };
                            for (let sprite of this.selectedSprites) {
                                sprite.position.x = sprite.data.batchMoveStartPos.x + mouseMovement.x;
                                sprite.position.y = sprite.data.batchMoveStartPos.y + mouseMovement.y;
                            }
                        }
                    }
                    const batchMoveEnd = (event) => {
                        this.selectedSprites.forEach(child => {
                            Utils.unMarkSprite(child);
                        })
                        this.selectedSprites = [];
                        this.mapContainer.parent.off('mousedown');
                        this.mapContainer.parent.off('mousemove');
                        this.activateMapEvent(Utils.MapEvent.SELECTION_BOX);
                    }
                    const batchMoveStart = (event) => {
                        this.batchMoveStartPos = { x: event.data.global.clone().x, y: event.data.global.clone().y };
                        this.selectedSprites.forEach(child => {
                            child.data.batchMoveStartPos = { x: child.position.x, y: child.position.y };
                        })
                        this.batchMove = true;
                        this.mapContainer.parent.off('mousemove');
                        this.mapContainer.parent.on('mousemove', batchMoving);
                        this.mapContainer.parent.off('mouseup');
                        this.mapContainer.parent.on('mouseup', batchMoveEnd);
                    }
                    this.mapContainer.parent.off('mousedown')
                    this.mapContainer.parent.on('mousedown', batchMoveStart);
                }
                // sprites batch move
                Utils.spriteListBeMovable(this.selectedSprites, this.scale, () => {
                    this.activateMapEvent(Utils.MapEvent.SELECTION_BOX);
                });
            }
@@ -258,6 +220,97 @@
        }
    }
    showStarryBackground = () => {
        if (!this.starryContainer) {
            this.starryContainer = generatePixiContainer('starryContainer');
            this.app.stage.addChild(this.starryContainer);
        }
        const starTexture = PIXI.Texture.from(star);
        const starAmount = 300;
        let cameraZ = 0;
        const fov = 20;
        const baseSpeed = 0.025;
        let speed = 0;
        let warpSpeed = 1;
        const starStretch = 5;
        const starBaseSize = 0.05;
        const stars = [];
        for (let i = 0; i < starAmount; i++) {
            const star = {
                sprite: new PIXI.Sprite(starTexture),
                z: 0,
                x: 0,
                y: 0,
            };
            star.sprite.anchor.x = 0.5;
            star.sprite.anchor.y = 0.7;
            star.sprite.tint = 0x8395a7; // filter
            randomizeStar(star, true);
            this.starryContainer.addChild(star.sprite);
            stars.push(star);
        }
        this.starryInterval = setInterval(() => {
            warpSpeed = warpSpeed > 0 ? 0 : 1;
        }, 5000);
        this.starryTicker = (delta) => {
            speed += (warpSpeed - speed) / 20;
            cameraZ += delta * 10 * (speed + baseSpeed);
            for (let i = 0; i < starAmount; i++) {
                const star = stars[i];
                if (star.z < cameraZ) randomizeStar(star);
                const z = star.z - cameraZ;
                star.sprite.x = star.x * (fov / z) * this.app.renderer.screen.width + this.app.renderer.screen.width / 2;
                star.sprite.y = star.y * (fov / z) * this.app.renderer.screen.width + this.app.renderer.screen.height / 2;
                const dxCenter = star.sprite.x - this.app.renderer.screen.width / 2;
                const dyCenter = star.sprite.y - this.app.renderer.screen.height / 2;
                const distanceCenter = Math.sqrt(dxCenter * dxCenter + dyCenter * dyCenter);
                const distanceScale = Math.max(0, (2000 - z) / 2000);
                star.sprite.scale.x = distanceScale * starBaseSize;
                star.sprite.scale.y = distanceScale * starBaseSize + distanceScale * speed * starStretch * distanceCenter / this.app.renderer.screen.width;
                star.sprite.rotation = Math.atan2(dyCenter, dxCenter) + Math.PI / 2;
            }
        }
        this.app.ticker.add(this.starryTicker);
        function randomizeStar(star, initial) {
            star.z = initial ? Math.random() * 2000 : cameraZ + Math.random() * 1000 + 2000;
            const deg = Math.random() * Math.PI * 2;
            const distance = Math.random() * 50 + 1;
            star.x = Math.cos(deg) * distance;
            star.y = Math.sin(deg) * distance;
        }
    }
    hideStarryBackground = () => {
        if(this.starryTicker) {
            this.app.ticker.remove(this.starryTicker);
            this.starryTicker = null;
        }
        if (this.starryInterval) {
            clearInterval(this.starryInterval);
            this.starryInterval = null;
        }
        if (this.starryContainer) {
            this.starryContainer.removeChildren();
            this.app.stage.removeChild(this.starryContainer);
            this.starryContainer = null;
        }
    }
    updateDidClickSprite = (value) => {
        this.didClickSprite = value;
    }
@@ -275,6 +328,9 @@
    })
    app.stage.eventMode = 'static';
    app.stage.hitArea = app.screen;
    app.view.addEventListener('contextmenu', (event) => {
        event.preventDefault();
    });
    return app;
}