| | |
| | | // sprite be movable from sprite click event |
| | | export const beMovable = (sprite, setDidClickSprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | |
| | | |
| | | } |
| | | |
| | | // sprite be beSettings from sprite click event |
| | | export const beSettings = (sprite, setDidClickSprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("click", onClick); |
| | | |
| | | function onClick(event) { |
| | | // setDidClickSprite(true); |
| | | } |
| | | } |
| | | |
| | | // sprites be movable from select box |
| | | // the scale was dynamic |
| | | export const spriteListBeMovable = (selectedSprites, scale, resetFn) => { |