| | |
| | | var MIN_DISTANCE = 10; |
| | | |
| | | /** |
| | | * 判断当前是否为H5、app-vue |
| | | */ |
| | | var IS_HTML5 = false |
| | | if (typeof window === 'object') IS_HTML5 = true |
| | | |
| | | /** |
| | | * 监听页面内值的变化,主要用于动态开关swipe-action |
| | | * @param {Object} newValue |
| | | * @param {Object} oldValue |
| | | * @param {Object} ownerInstance |
| | | * @param {Object} instance |
| | | */ |
| | | function showWatch(newVal, oldVal, ownerInstance, instance) { |
| | | var state = instance.getState() |
| | | getDom(instance, ownerInstance) |
| | | if (newVal && newVal !== 'none') { |
| | | openState(newVal, instance, ownerInstance) |
| | | return |
| | | } |
| | | |
| | | if (state.left) { |
| | | openState('none', instance, ownerInstance) |
| | | } |
| | | resetTouchStatus(instance) |
| | | } |
| | | |
| | | /** |
| | | * 开始触摸操作 |
| | | * @param {Object} e |
| | | * @param {Object} ins |
| | | */ |
| | | function touchstart(e, ownerInstance) { |
| | | var instance = e.instance; |
| | | var disabled = instance.getDataset().disabled |
| | | var state = instance.getState(); |
| | | getDom(instance, ownerInstance) |
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复 |
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false; |
| | | if (disabled) return |
| | | // 开始触摸时移除动画类 |
| | | instance.requestAnimationFrame(function() { |
| | | instance.removeClass('ani'); |
| | | ownerInstance.callMethod('closeSwipe'); |
| | | }) |
| | | |
| | | // 记录上次的位置 |
| | | state.x = state.left || 0 |
| | | // 计算滑动开始位置 |
| | | stopTouchStart(e, ownerInstance) |
| | | } |
| | | |
| | | /** |
| | | * 开始滑动操作 |
| | | * @param {Object} e |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function touchmove(e, ownerInstance) { |
| | | var instance = e.instance; |
| | | var disabled = instance.getDataset().disabled |
| | | var state = instance.getState() |
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复 |
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false; |
| | | if (disabled) return |
| | | // 是否可以滑动页面 |
| | | stopTouchMove(e); |
| | | if (state.direction !== 'horizontal') { |
| | | return; |
| | | } |
| | | |
| | | if (e.preventDefault) { |
| | | // 阻止页面滚动 |
| | | e.preventDefault() |
| | | } |
| | | |
| | | move(state.x + state.deltaX, instance, ownerInstance) |
| | | } |
| | | |
| | | /** |
| | | * 结束触摸操作 |
| | | * @param {Object} e |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function touchend(e, ownerInstance) { |
| | | var instance = e.instance; |
| | | var disabled = instance.getDataset().disabled |
| | | var state = instance.getState() |
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复 |
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false; |
| | | |
| | | if (disabled) return |
| | | // 滑动过程中触摸结束,通过阙值判断是开启还是关闭 |
| | | // fixed by mehaotian 定时器解决点击按钮,touchend 触发比 click 事件时机早的问题 ,主要是 ios13 |
| | | moveDirection(state.left, instance, ownerInstance) |
| | | |
| | | } |
| | | |
| | | /** |
| | | * 设置移动距离 |
| | | * @param {Object} value |
| | | * @param {Object} instance |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function move(value, instance, ownerInstance) { |
| | | value = value || 0 |
| | | var state = instance.getState() |
| | | var leftWidth = state.leftWidth |
| | | var rightWidth = state.rightWidth |
| | | // 获取可滑动范围 |
| | | state.left = range(value, -rightWidth, leftWidth); |
| | | instance.requestAnimationFrame(function() { |
| | | instance.setStyle({ |
| | | transform: 'translateX(' + state.left + 'px)', |
| | | '-webkit-transform': 'translateX(' + state.left + 'px)' |
| | | }) |
| | | }) |
| | | |
| | | } |
| | | |
| | | /** |
| | | * 获取元素信息 |
| | | * @param {Object} instance |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function getDom(instance, ownerInstance) { |
| | | var state = instance.getState() |
| | | var leftDom = ownerInstance.selectComponent('.button-group--left') |
| | | var rightDom = ownerInstance.selectComponent('.button-group--right') |
| | | var leftStyles = { |
| | | width: 0 |
| | | } |
| | | var rightStyles = { |
| | | width: 0 |
| | | } |
| | | leftStyles = leftDom.getBoundingClientRect() |
| | | rightStyles = rightDom.getBoundingClientRect() |
| | | |
| | | state.leftWidth = leftStyles.width || 0 |
| | | state.rightWidth = rightStyles.width || 0 |
| | | state.threshold = instance.getDataset().threshold |
| | | } |
| | | |
| | | /** |
| | | * 获取范围 |
| | | * @param {Object} num |
| | | * @param {Object} min |
| | | * @param {Object} max |
| | | */ |
| | | function range(num, min, max) { |
| | | return Math.min(Math.max(num, min), max); |
| | | } |
| | | |
| | | |
| | | /** |
| | | * 移动方向判断 |
| | | * @param {Object} left |
| | | * @param {Object} value |
| | | * @param {Object} ownerInstance |
| | | * @param {Object} ins |
| | | */ |
| | | function moveDirection(left, ins, ownerInstance) { |
| | | var state = ins.getState() |
| | | var threshold = state.threshold |
| | | var position = state.position |
| | | var isopen = state.isopen || 'none' |
| | | var leftWidth = state.leftWidth |
| | | var rightWidth = state.rightWidth |
| | | if (state.deltaX === 0) { |
| | | openState('none', ins, ownerInstance) |
| | | return |
| | | } |
| | | if ((isopen === 'none' && rightWidth > 0 && -left > threshold) || (isopen !== 'none' && rightWidth > 0 && |
| | | rightWidth + |
| | | left < threshold)) { |
| | | // right |
| | | openState('right', ins, ownerInstance) |
| | | } else if ((isopen === 'none' && leftWidth > 0 && left > threshold) || (isopen !== 'none' && leftWidth > 0 && |
| | | leftWidth - left < threshold)) { |
| | | // left |
| | | openState('left', ins, ownerInstance) |
| | | } else { |
| | | // default |
| | | openState('none', ins, ownerInstance) |
| | | } |
| | | } |
| | | |
| | | |
| | | /** |
| | | * 开启状态 |
| | | * @param {Boolean} type |
| | | * @param {Object} ins |
| | | * @param {Object} ownerInstance |
| | | */ |
| | | function openState(type, ins, ownerInstance) { |
| | | var state = ins.getState() |
| | | var leftWidth = state.leftWidth |
| | | var rightWidth = state.rightWidth |
| | | var left = '' |
| | | state.isopen = state.isopen ? state.isopen : 'none' |
| | | switch (type) { |
| | | case "left": |
| | | left = leftWidth |
| | | break |
| | | case "right": |
| | | left = -rightWidth |
| | | break |
| | | default: |
| | | left = 0 |
| | | } |
| | | |
| | | // && !state.throttle |
| | | |
| | | if (state.isopen !== type) { |
| | | state.throttle = true |
| | | ownerInstance.callMethod('change', { |
| | | open: type |
| | | }) |
| | | |
| | | } |
| | | |
| | | state.isopen = type |
| | | // 添加动画类 |
| | | ins.requestAnimationFrame(function() { |
| | | ins.addClass('ani'); |
| | | move(left, ins, ownerInstance) |
| | | }) |
| | | // 设置最终移动位置,理论上只要进入到这个函数,肯定是要打开的 |
| | | } |
| | | |
| | | |
| | | function getDirection(x, y) { |
| | | if (x > y && x > MIN_DISTANCE) { |
| | | return 'horizontal'; |
| | | } |
| | | if (y > x && y > MIN_DISTANCE) { |
| | | return 'vertical'; |
| | | } |
| | | return ''; |
| | | } |
| | | |
| | | /** |
| | | * 重置滑动状态 |
| | | * @param {Object} event |
| | | */ |
| | | function resetTouchStatus(instance) { |
| | | var state = instance.getState(); |
| | | state.direction = ''; |
| | | state.deltaX = 0; |
| | | state.deltaY = 0; |
| | | state.offsetX = 0; |
| | | state.offsetY = 0; |
| | | } |
| | | |
| | | /** |
| | | * 设置滑动开始位置 |
| | | * @param {Object} event |
| | | */ |
| | | function stopTouchStart(event) { |
| | | var instance = event.instance; |
| | | var state = instance.getState(); |
| | | resetTouchStatus(instance); |
| | | var touch = event.touches[0]; |
| | | if (IS_HTML5 && isPC()) { |
| | | touch = event; |
| | | } |
| | | state.startX = touch.clientX; |
| | | state.startY = touch.clientY; |
| | | } |
| | | |
| | | /** |
| | | * 滑动中,是否禁止打开 |
| | | * @param {Object} event |
| | | */ |
| | | function stopTouchMove(event) { |
| | | var instance = event.instance; |
| | | var state = instance.getState(); |
| | | var touch = event.touches[0]; |
| | | if (IS_HTML5 && isPC()) { |
| | | touch = event; |
| | | } |
| | | state.deltaX = touch.clientX - state.startX; |
| | | state.deltaY = touch.clientY - state.startY; |
| | | state.offsetY = Math.abs(state.deltaY); |
| | | state.offsetX = Math.abs(state.deltaX); |
| | | state.direction = state.direction || getDirection(state.offsetX, state.offsetY); |
| | | } |
| | | |
| | | function isPC() { |
| | | var userAgentInfo = navigator.userAgent; |
| | | var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"]; |
| | | var flag = true; |
| | | for (var v = 0; v < Agents.length - 1; v++) { |
| | | if (userAgentInfo.indexOf(Agents[v]) > 0) { |
| | | flag = false; |
| | | break; |
| | | } |
| | | } |
| | | return flag; |
| | | } |
| | | |
| | | var movable = false |
| | | |
| | | function mousedown(e, ins) { |
| | | if (!IS_HTML5) return |
| | | if (!isPC()) return |
| | | touchstart(e, ins) |
| | | movable = true |
| | | } |
| | | |
| | | function mousemove(e, ins) { |
| | | if (!IS_HTML5) return |
| | | if (!isPC()) return |
| | | if (!movable) return |
| | | touchmove(e, ins) |
| | | } |
| | | |
| | | function mouseup(e, ins) { |
| | | if (!IS_HTML5) return |
| | | if (!isPC()) return |
| | | touchend(e, ins) |
| | | movable = false |
| | | } |
| | | |
| | | function mouseleave(e, ins) { |
| | | if (!IS_HTML5) return |
| | | if (!isPC()) return |
| | | movable = false |
| | | } |
| | | |
| | | module.exports = { |
| | | showWatch: showWatch, |
| | | touchstart: touchstart, |
| | | touchmove: touchmove, |
| | | touchend: touchend, |
| | | mousedown: mousedown, |
| | | mousemove: mousemove, |
| | | mouseup: mouseup, |
| | | mouseleave: mouseleave |
| | | } |
| | | var MIN_DISTANCE = 10;
|
| | |
|
| | | /**
|
| | | * 判断当前是否为H5、app-vue
|
| | | */
|
| | | var IS_HTML5 = false
|
| | | if (typeof window === 'object') IS_HTML5 = true
|
| | |
|
| | | /**
|
| | | * 监听页面内值的变化,主要用于动态开关swipe-action
|
| | | * @param {Object} newValue
|
| | | * @param {Object} oldValue
|
| | | * @param {Object} ownerInstance
|
| | | * @param {Object} instance
|
| | | */
|
| | | function showWatch(newVal, oldVal, ownerInstance, instance) {
|
| | | var state = instance.getState()
|
| | | getDom(instance, ownerInstance)
|
| | | if (newVal && newVal !== 'none') {
|
| | | openState(newVal, instance, ownerInstance)
|
| | | return
|
| | | }
|
| | |
|
| | | if (state.left) {
|
| | | openState('none', instance, ownerInstance)
|
| | | }
|
| | | resetTouchStatus(instance)
|
| | | }
|
| | |
|
| | | /**
|
| | | * 开始触摸操作
|
| | | * @param {Object} e
|
| | | * @param {Object} ins
|
| | | */
|
| | | function touchstart(e, ownerInstance) {
|
| | | var instance = e.instance;
|
| | | var disabled = instance.getDataset().disabled
|
| | | var state = instance.getState();
|
| | | getDom(instance, ownerInstance)
|
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复
|
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false;
|
| | | if (disabled) return
|
| | | // 开始触摸时移除动画类
|
| | | instance.requestAnimationFrame(function() {
|
| | | instance.removeClass('ani');
|
| | | ownerInstance.callMethod('closeSwipe');
|
| | | })
|
| | |
|
| | | // 记录上次的位置
|
| | | state.x = state.left || 0
|
| | | // 计算滑动开始位置
|
| | | stopTouchStart(e, ownerInstance)
|
| | | }
|
| | |
|
| | | /**
|
| | | * 开始滑动操作
|
| | | * @param {Object} e
|
| | | * @param {Object} ownerInstance
|
| | | */
|
| | | function touchmove(e, ownerInstance) {
|
| | | var instance = e.instance;
|
| | | var disabled = instance.getDataset().disabled
|
| | | var state = instance.getState()
|
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复
|
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false;
|
| | | if (disabled) return
|
| | | // 是否可以滑动页面
|
| | | stopTouchMove(e);
|
| | | if (state.direction !== 'horizontal') {
|
| | | return;
|
| | | }
|
| | |
|
| | | if (e.preventDefault) {
|
| | | // 阻止页面滚动
|
| | | e.preventDefault()
|
| | | }
|
| | |
|
| | | move(state.x + state.deltaX, instance, ownerInstance)
|
| | | }
|
| | |
|
| | | /**
|
| | | * 结束触摸操作
|
| | | * @param {Object} e
|
| | | * @param {Object} ownerInstance
|
| | | */
|
| | | function touchend(e, ownerInstance) {
|
| | | var instance = e.instance;
|
| | | var disabled = instance.getDataset().disabled
|
| | | var state = instance.getState()
|
| | | // fix by mehaotian, TODO 兼容 app-vue 获取dataset为字符串 , h5 获取 为 undefined 的问题,待框架修复
|
| | | disabled = (typeof(disabled) === 'string' ? JSON.parse(disabled) : disabled) || false;
|
| | |
|
| | | if (disabled) return
|
| | | // 滑动过程中触摸结束,通过阙值判断是开启还是关闭
|
| | | // fixed by mehaotian 定时器解决点击按钮,touchend 触发比 click 事件时机早的问题 ,主要是 ios13
|
| | | moveDirection(state.left, instance, ownerInstance)
|
| | |
|
| | | }
|
| | |
|
| | | /**
|
| | | * 设置移动距离
|
| | | * @param {Object} value
|
| | | * @param {Object} instance
|
| | | * @param {Object} ownerInstance
|
| | | */
|
| | | function move(value, instance, ownerInstance) {
|
| | | value = value || 0
|
| | | var state = instance.getState()
|
| | | var leftWidth = state.leftWidth
|
| | | var rightWidth = state.rightWidth
|
| | | // 获取可滑动范围
|
| | | state.left = range(value, -rightWidth, leftWidth);
|
| | | instance.requestAnimationFrame(function() {
|
| | | instance.setStyle({
|
| | | transform: 'translateX(' + state.left + 'px)',
|
| | | '-webkit-transform': 'translateX(' + state.left + 'px)'
|
| | | })
|
| | | })
|
| | |
|
| | | }
|
| | |
|
| | | /**
|
| | | * 获取元素信息
|
| | | * @param {Object} instance
|
| | | * @param {Object} ownerInstance
|
| | | */
|
| | | function getDom(instance, ownerInstance) {
|
| | | var state = instance.getState()
|
| | | var leftDom = ownerInstance.selectComponent('.button-group--left')
|
| | | var rightDom = ownerInstance.selectComponent('.button-group--right')
|
| | | var leftStyles = {
|
| | | width: 0
|
| | | }
|
| | | var rightStyles = {
|
| | | width: 0
|
| | | }
|
| | | leftStyles = leftDom.getBoundingClientRect()
|
| | | rightStyles = rightDom.getBoundingClientRect()
|
| | |
|
| | | state.leftWidth = leftStyles.width || 0
|
| | | state.rightWidth = rightStyles.width || 0
|
| | | state.threshold = instance.getDataset().threshold
|
| | | }
|
| | |
|
| | | /**
|
| | | * 获取范围
|
| | | * @param {Object} num
|
| | | * @param {Object} min
|
| | | * @param {Object} max
|
| | | */
|
| | | function range(num, min, max) {
|
| | | return Math.min(Math.max(num, min), max);
|
| | | }
|
| | |
|
| | |
|
| | | /**
|
| | | * 移动方向判断
|
| | | * @param {Object} left
|
| | | * @param {Object} value
|
| | | * @param {Object} ownerInstance
|
| | | * @param {Object} ins
|
| | | */
|
| | | function moveDirection(left, ins, ownerInstance) {
|
| | | var state = ins.getState()
|
| | | var threshold = state.threshold
|
| | | var position = state.position
|
| | | var isopen = state.isopen || 'none'
|
| | | var leftWidth = state.leftWidth
|
| | | var rightWidth = state.rightWidth
|
| | | if (state.deltaX === 0) {
|
| | | openState('none', ins, ownerInstance)
|
| | | return
|
| | | }
|
| | | if ((isopen === 'none' && rightWidth > 0 && -left > threshold) || (isopen !== 'none' && rightWidth > 0 &&
|
| | | rightWidth +
|
| | | left < threshold)) {
|
| | | // right
|
| | | openState('right', ins, ownerInstance)
|
| | | } else if ((isopen === 'none' && leftWidth > 0 && left > threshold) || (isopen !== 'none' && leftWidth > 0 &&
|
| | | leftWidth - left < threshold)) {
|
| | | // left
|
| | | openState('left', ins, ownerInstance)
|
| | | } else {
|
| | | // default
|
| | | openState('none', ins, ownerInstance)
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | /**
|
| | | * 开启状态
|
| | | * @param {Boolean} type
|
| | | * @param {Object} ins
|
| | | * @param {Object} ownerInstance
|
| | | */
|
| | | function openState(type, ins, ownerInstance) {
|
| | | var state = ins.getState()
|
| | | var leftWidth = state.leftWidth
|
| | | var rightWidth = state.rightWidth
|
| | | var left = ''
|
| | | state.isopen = state.isopen ? state.isopen : 'none'
|
| | | switch (type) {
|
| | | case "left":
|
| | | left = leftWidth
|
| | | break
|
| | | case "right":
|
| | | left = -rightWidth
|
| | | break
|
| | | default:
|
| | | left = 0
|
| | | }
|
| | |
|
| | | // && !state.throttle
|
| | |
|
| | | if (state.isopen !== type) {
|
| | | state.throttle = true
|
| | | ownerInstance.callMethod('change', {
|
| | | open: type
|
| | | })
|
| | |
|
| | | }
|
| | |
|
| | | state.isopen = type
|
| | | // 添加动画类
|
| | | ins.requestAnimationFrame(function() {
|
| | | ins.addClass('ani');
|
| | | move(left, ins, ownerInstance)
|
| | | })
|
| | | // 设置最终移动位置,理论上只要进入到这个函数,肯定是要打开的
|
| | | }
|
| | |
|
| | |
|
| | | function getDirection(x, y) {
|
| | | if (x > y && x > MIN_DISTANCE) {
|
| | | return 'horizontal';
|
| | | }
|
| | | if (y > x && y > MIN_DISTANCE) {
|
| | | return 'vertical';
|
| | | }
|
| | | return '';
|
| | | }
|
| | |
|
| | | /**
|
| | | * 重置滑动状态
|
| | | * @param {Object} event
|
| | | */
|
| | | function resetTouchStatus(instance) {
|
| | | var state = instance.getState();
|
| | | state.direction = '';
|
| | | state.deltaX = 0;
|
| | | state.deltaY = 0;
|
| | | state.offsetX = 0;
|
| | | state.offsetY = 0;
|
| | | }
|
| | |
|
| | | /**
|
| | | * 设置滑动开始位置
|
| | | * @param {Object} event
|
| | | */
|
| | | function stopTouchStart(event) {
|
| | | var instance = event.instance;
|
| | | var state = instance.getState();
|
| | | resetTouchStatus(instance);
|
| | | var touch = event.touches[0];
|
| | | if (IS_HTML5 && isPC()) {
|
| | | touch = event;
|
| | | }
|
| | | state.startX = touch.clientX;
|
| | | state.startY = touch.clientY;
|
| | | }
|
| | |
|
| | | /**
|
| | | * 滑动中,是否禁止打开
|
| | | * @param {Object} event
|
| | | */
|
| | | function stopTouchMove(event) {
|
| | | var instance = event.instance;
|
| | | var state = instance.getState();
|
| | | var touch = event.touches[0];
|
| | | if (IS_HTML5 && isPC()) {
|
| | | touch = event;
|
| | | }
|
| | | state.deltaX = touch.clientX - state.startX;
|
| | | state.deltaY = touch.clientY - state.startY;
|
| | | state.offsetY = Math.abs(state.deltaY);
|
| | | state.offsetX = Math.abs(state.deltaX);
|
| | | state.direction = state.direction || getDirection(state.offsetX, state.offsetY);
|
| | | }
|
| | |
|
| | | function isPC() {
|
| | | var userAgentInfo = navigator.userAgent;
|
| | | var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"];
|
| | | var flag = true;
|
| | | for (var v = 0; v < Agents.length - 1; v++) {
|
| | | if (userAgentInfo.indexOf(Agents[v]) > 0) {
|
| | | flag = false;
|
| | | break;
|
| | | }
|
| | | }
|
| | | return flag;
|
| | | }
|
| | |
|
| | | var movable = false
|
| | |
|
| | | function mousedown(e, ins) {
|
| | | if (!IS_HTML5) return
|
| | | if (!isPC()) return
|
| | | touchstart(e, ins)
|
| | | movable = true
|
| | | }
|
| | |
|
| | | function mousemove(e, ins) {
|
| | | if (!IS_HTML5) return
|
| | | if (!isPC()) return
|
| | | if (!movable) return
|
| | | touchmove(e, ins)
|
| | | }
|
| | |
|
| | | function mouseup(e, ins) {
|
| | | if (!IS_HTML5) return
|
| | | if (!isPC()) return
|
| | | touchend(e, ins)
|
| | | movable = false
|
| | | }
|
| | |
|
| | | function mouseleave(e, ins) {
|
| | | if (!IS_HTML5) return
|
| | | if (!isPC()) return
|
| | | movable = false
|
| | | }
|
| | |
|
| | | module.exports = {
|
| | | showWatch: showWatch,
|
| | | touchstart: touchstart,
|
| | | touchmove: touchmove,
|
| | | touchend: touchend,
|
| | | mousedown: mousedown,
|
| | | mousemove: mousemove,
|
| | | mouseup: mouseup,
|
| | | mouseleave: mouseleave
|
| | | }
|