| | |
| | | let otherMixins = {} |
| | | |
| | | // #ifndef APP-PLUS|| MP-WEIXIN || H5 |
| | | const MIN_DISTANCE = 10; |
| | | otherMixins = { |
| | | data() { |
| | | // TODO 随机生生元素ID,解决百度小程序获取同一个元素位置信息的bug |
| | | const elClass = `Uni_${Math.ceil(Math.random() * 10e5).toString(36)}` |
| | | return { |
| | | uniShow: false, |
| | | left: 0, |
| | | buttonShow: 'none', |
| | | ani: false, |
| | | moveLeft:'', |
| | | elClass |
| | | } |
| | | }, |
| | | watch: { |
| | | show(newVal) { |
| | | if (this.autoClose) return |
| | | this.openState(newVal) |
| | | }, |
| | | left(){ |
| | | this.moveLeft = `translateX(${this.left}px)` |
| | | }, |
| | | buttonShow(newVal){ |
| | | if (this.autoClose) return |
| | | this.openState(newVal) |
| | | }, |
| | | leftOptions() { |
| | | this.init() |
| | | }, |
| | | rightOptions() { |
| | | this.init() |
| | | } |
| | | }, |
| | | mounted() { |
| | | this.swipeaction = this.getSwipeAction() |
| | | if (this.swipeaction.children !== undefined) { |
| | | this.swipeaction.children.push(this) |
| | | } |
| | | this.init() |
| | | }, |
| | | methods: { |
| | | init(){ |
| | | clearTimeout(this.timer) |
| | | this.timer = setTimeout(() => { |
| | | this.getSelectorQuery() |
| | | }, 100) |
| | | // 移动距离 |
| | | this.left = 0 |
| | | this.x = 0 |
| | | }, |
| | | |
| | | closeSwipe(e) { |
| | | if (!this.autoClose) return |
| | | this.swipeaction.closeOther(this) |
| | | }, |
| | | appTouchStart(e) { |
| | | const { |
| | | clientX |
| | | } = e.changedTouches[0] |
| | | this.clientX = clientX |
| | | this.timestamp = new Date().getTime() |
| | | }, |
| | | appTouchEnd(e, index, item, position) { |
| | | const { |
| | | clientX |
| | | } = e.changedTouches[0] |
| | | // fixed by xxxx 模拟点击事件,解决 ios 13 点击区域错位的问题 |
| | | let diff = Math.abs(this.clientX - clientX) |
| | | let time = (new Date().getTime()) - this.timestamp |
| | | if (diff < 40 && time < 300) { |
| | | this.$emit('click', { |
| | | content: item, |
| | | index, |
| | | position |
| | | }) |
| | | } |
| | | }, |
| | | touchstart(e) { |
| | | if (this.disabled) return |
| | | this.ani = false |
| | | this.x = this.left || 0 |
| | | this.stopTouchStart(e) |
| | | this.autoClose && this.closeSwipe() |
| | | }, |
| | | touchmove(e) { |
| | | if (this.disabled) return |
| | | // 是否可以滑动页面 |
| | | this.stopTouchMove(e); |
| | | if (this.direction !== 'horizontal') { |
| | | return; |
| | | } |
| | | this.move(this.x + this.deltaX) |
| | | return false |
| | | }, |
| | | touchend() { |
| | | if (this.disabled) return |
| | | this.moveDirection(this.left) |
| | | }, |
| | | /** |
| | | * 设置移动距离 |
| | | * @param {Object} value |
| | | */ |
| | | move(value) { |
| | | value = value || 0 |
| | | const leftWidth = this.leftWidth |
| | | const rightWidth = this.rightWidth |
| | | // 获取可滑动范围 |
| | | this.left = this.range(value, -rightWidth, leftWidth); |
| | | }, |
| | | |
| | | /** |
| | | * 获取范围 |
| | | * @param {Object} num |
| | | * @param {Object} min |
| | | * @param {Object} max |
| | | */ |
| | | range(num, min, max) { |
| | | return Math.min(Math.max(num, min), max); |
| | | }, |
| | | /** |
| | | * 移动方向判断 |
| | | * @param {Object} left |
| | | * @param {Object} value |
| | | */ |
| | | moveDirection(left) { |
| | | const threshold = this.threshold |
| | | const isopen = this.isopen || 'none' |
| | | const leftWidth = this.leftWidth |
| | | const rightWidth = this.rightWidth |
| | | if (this.deltaX === 0) { |
| | | this.openState('none') |
| | | return |
| | | } |
| | | if ((isopen === 'none' && rightWidth > 0 && -left > threshold) || (isopen !== 'none' && rightWidth > 0 && rightWidth + |
| | | left < threshold)) { |
| | | // right |
| | | this.openState('right') |
| | | } else if ((isopen === 'none' && leftWidth > 0 && left > threshold) || (isopen !== 'none' && leftWidth > 0 && |
| | | leftWidth - left < threshold)) { |
| | | // left |
| | | this.openState('left') |
| | | } else { |
| | | // default |
| | | this.openState('none') |
| | | } |
| | | }, |
| | | |
| | | /** |
| | | * 开启状态 |
| | | * @param {Boolean} type |
| | | */ |
| | | openState(type) { |
| | | const leftWidth = this.leftWidth |
| | | const rightWidth = this.rightWidth |
| | | let left = '' |
| | | this.isopen = this.isopen ? this.isopen : 'none' |
| | | switch (type) { |
| | | case "left": |
| | | left = leftWidth |
| | | break |
| | | case "right": |
| | | left = -rightWidth |
| | | break |
| | | default: |
| | | left = 0 |
| | | } |
| | | |
| | | |
| | | if (this.isopen !== type) { |
| | | this.throttle = true |
| | | this.$emit('change', type) |
| | | } |
| | | |
| | | this.isopen = type |
| | | // 添加动画类 |
| | | this.ani = true |
| | | this.$nextTick(() => { |
| | | this.move(left) |
| | | }) |
| | | // 设置最终移动位置,理论上只要进入到这个函数,肯定是要打开的 |
| | | }, |
| | | close() { |
| | | this.openState('none') |
| | | }, |
| | | getDirection(x, y) { |
| | | if (x > y && x > MIN_DISTANCE) { |
| | | return 'horizontal'; |
| | | } |
| | | if (y > x && y > MIN_DISTANCE) { |
| | | return 'vertical'; |
| | | } |
| | | return ''; |
| | | }, |
| | | |
| | | /** |
| | | * 重置滑动状态 |
| | | * @param {Object} event |
| | | */ |
| | | resetTouchStatus() { |
| | | this.direction = ''; |
| | | this.deltaX = 0; |
| | | this.deltaY = 0; |
| | | this.offsetX = 0; |
| | | this.offsetY = 0; |
| | | }, |
| | | |
| | | /** |
| | | * 设置滑动开始位置 |
| | | * @param {Object} event |
| | | */ |
| | | stopTouchStart(event) { |
| | | this.resetTouchStatus(); |
| | | const touch = event.touches[0]; |
| | | this.startX = touch.clientX; |
| | | this.startY = touch.clientY; |
| | | }, |
| | | |
| | | /** |
| | | * 滑动中,是否禁止打开 |
| | | * @param {Object} event |
| | | */ |
| | | stopTouchMove(event) { |
| | | const touch = event.touches[0]; |
| | | this.deltaX = touch.clientX - this.startX; |
| | | this.deltaY = touch.clientY - this.startY; |
| | | this.offsetX = Math.abs(this.deltaX); |
| | | this.offsetY = Math.abs(this.deltaY); |
| | | this.direction = this.direction || this.getDirection(this.offsetX, this.offsetY); |
| | | }, |
| | | |
| | | getSelectorQuery() { |
| | | const views = uni.createSelectorQuery().in(this) |
| | | views |
| | | .selectAll('.'+this.elClass) |
| | | .boundingClientRect(data => { |
| | | if(data.length === 0) return |
| | | let show = 'none' |
| | | if (this.autoClose) { |
| | | show = 'none' |
| | | } else { |
| | | show = this.show |
| | | } |
| | | this.leftWidth = data[0].width || 0 |
| | | this.rightWidth = data[1].width || 0 |
| | | this.buttonShow = show |
| | | }) |
| | | .exec() |
| | | } |
| | | } |
| | | } |
| | | |
| | | // #endif |
| | | |
| | | export default otherMixins |
| | | let otherMixins = {}
|
| | |
|
| | | // #ifndef APP-PLUS|| MP-WEIXIN || H5
|
| | | const MIN_DISTANCE = 10;
|
| | | otherMixins = {
|
| | | data() {
|
| | | // TODO 随机生生元素ID,解决百度小程序获取同一个元素位置信息的bug
|
| | | const elClass = `Uni_${Math.ceil(Math.random() * 10e5).toString(36)}`
|
| | | return {
|
| | | uniShow: false,
|
| | | left: 0,
|
| | | buttonShow: 'none',
|
| | | ani: false,
|
| | | moveLeft:'',
|
| | | elClass
|
| | | }
|
| | | },
|
| | | watch: {
|
| | | show(newVal) {
|
| | | if (this.autoClose) return
|
| | | this.openState(newVal)
|
| | | },
|
| | | left(){
|
| | | this.moveLeft = `translateX(${this.left}px)`
|
| | | },
|
| | | buttonShow(newVal){
|
| | | if (this.autoClose) return
|
| | | this.openState(newVal)
|
| | | },
|
| | | leftOptions() {
|
| | | this.init()
|
| | | },
|
| | | rightOptions() {
|
| | | this.init()
|
| | | }
|
| | | },
|
| | | mounted() {
|
| | | this.swipeaction = this.getSwipeAction()
|
| | | if (this.swipeaction.children !== undefined) {
|
| | | this.swipeaction.children.push(this)
|
| | | }
|
| | | this.init()
|
| | | },
|
| | | methods: {
|
| | | init(){
|
| | | clearTimeout(this.timer)
|
| | | this.timer = setTimeout(() => {
|
| | | this.getSelectorQuery()
|
| | | }, 100)
|
| | | // 移动距离
|
| | | this.left = 0
|
| | | this.x = 0
|
| | | },
|
| | |
|
| | | closeSwipe(e) {
|
| | | if (!this.autoClose) return
|
| | | this.swipeaction.closeOther(this)
|
| | | },
|
| | | appTouchStart(e) {
|
| | | const {
|
| | | clientX
|
| | | } = e.changedTouches[0]
|
| | | this.clientX = clientX
|
| | | this.timestamp = new Date().getTime()
|
| | | },
|
| | | appTouchEnd(e, index, item, position) {
|
| | | const {
|
| | | clientX
|
| | | } = e.changedTouches[0]
|
| | | // fixed by xxxx 模拟点击事件,解决 ios 13 点击区域错位的问题
|
| | | let diff = Math.abs(this.clientX - clientX)
|
| | | let time = (new Date().getTime()) - this.timestamp
|
| | | if (diff < 40 && time < 300) {
|
| | | this.$emit('click', {
|
| | | content: item,
|
| | | index,
|
| | | position
|
| | | })
|
| | | }
|
| | | },
|
| | | touchstart(e) {
|
| | | if (this.disabled) return
|
| | | this.ani = false
|
| | | this.x = this.left || 0
|
| | | this.stopTouchStart(e)
|
| | | this.autoClose && this.closeSwipe()
|
| | | },
|
| | | touchmove(e) {
|
| | | if (this.disabled) return
|
| | | // 是否可以滑动页面
|
| | | this.stopTouchMove(e);
|
| | | if (this.direction !== 'horizontal') {
|
| | | return;
|
| | | }
|
| | | this.move(this.x + this.deltaX)
|
| | | return false
|
| | | },
|
| | | touchend() {
|
| | | if (this.disabled) return
|
| | | this.moveDirection(this.left)
|
| | | },
|
| | | /**
|
| | | * 设置移动距离
|
| | | * @param {Object} value
|
| | | */
|
| | | move(value) {
|
| | | value = value || 0
|
| | | const leftWidth = this.leftWidth
|
| | | const rightWidth = this.rightWidth
|
| | | // 获取可滑动范围
|
| | | this.left = this.range(value, -rightWidth, leftWidth);
|
| | | },
|
| | |
|
| | | /**
|
| | | * 获取范围
|
| | | * @param {Object} num
|
| | | * @param {Object} min
|
| | | * @param {Object} max
|
| | | */
|
| | | range(num, min, max) {
|
| | | return Math.min(Math.max(num, min), max);
|
| | | },
|
| | | /**
|
| | | * 移动方向判断
|
| | | * @param {Object} left
|
| | | * @param {Object} value
|
| | | */
|
| | | moveDirection(left) {
|
| | | const threshold = this.threshold
|
| | | const isopen = this.isopen || 'none'
|
| | | const leftWidth = this.leftWidth
|
| | | const rightWidth = this.rightWidth
|
| | | if (this.deltaX === 0) {
|
| | | this.openState('none')
|
| | | return
|
| | | }
|
| | | if ((isopen === 'none' && rightWidth > 0 && -left > threshold) || (isopen !== 'none' && rightWidth > 0 && rightWidth +
|
| | | left < threshold)) {
|
| | | // right
|
| | | this.openState('right')
|
| | | } else if ((isopen === 'none' && leftWidth > 0 && left > threshold) || (isopen !== 'none' && leftWidth > 0 &&
|
| | | leftWidth - left < threshold)) {
|
| | | // left
|
| | | this.openState('left')
|
| | | } else {
|
| | | // default
|
| | | this.openState('none')
|
| | | }
|
| | | },
|
| | |
|
| | | /**
|
| | | * 开启状态
|
| | | * @param {Boolean} type
|
| | | */
|
| | | openState(type) {
|
| | | const leftWidth = this.leftWidth
|
| | | const rightWidth = this.rightWidth
|
| | | let left = ''
|
| | | this.isopen = this.isopen ? this.isopen : 'none'
|
| | | switch (type) {
|
| | | case "left":
|
| | | left = leftWidth
|
| | | break
|
| | | case "right":
|
| | | left = -rightWidth
|
| | | break
|
| | | default:
|
| | | left = 0
|
| | | }
|
| | |
|
| | |
|
| | | if (this.isopen !== type) {
|
| | | this.throttle = true
|
| | | this.$emit('change', type)
|
| | | }
|
| | |
|
| | | this.isopen = type
|
| | | // 添加动画类
|
| | | this.ani = true
|
| | | this.$nextTick(() => {
|
| | | this.move(left)
|
| | | })
|
| | | // 设置最终移动位置,理论上只要进入到这个函数,肯定是要打开的
|
| | | },
|
| | | close() {
|
| | | this.openState('none')
|
| | | },
|
| | | getDirection(x, y) {
|
| | | if (x > y && x > MIN_DISTANCE) {
|
| | | return 'horizontal';
|
| | | }
|
| | | if (y > x && y > MIN_DISTANCE) {
|
| | | return 'vertical';
|
| | | }
|
| | | return '';
|
| | | },
|
| | |
|
| | | /**
|
| | | * 重置滑动状态
|
| | | * @param {Object} event
|
| | | */
|
| | | resetTouchStatus() {
|
| | | this.direction = '';
|
| | | this.deltaX = 0;
|
| | | this.deltaY = 0;
|
| | | this.offsetX = 0;
|
| | | this.offsetY = 0;
|
| | | },
|
| | |
|
| | | /**
|
| | | * 设置滑动开始位置
|
| | | * @param {Object} event
|
| | | */
|
| | | stopTouchStart(event) {
|
| | | this.resetTouchStatus();
|
| | | const touch = event.touches[0];
|
| | | this.startX = touch.clientX;
|
| | | this.startY = touch.clientY;
|
| | | },
|
| | |
|
| | | /**
|
| | | * 滑动中,是否禁止打开
|
| | | * @param {Object} event
|
| | | */
|
| | | stopTouchMove(event) {
|
| | | const touch = event.touches[0];
|
| | | this.deltaX = touch.clientX - this.startX;
|
| | | this.deltaY = touch.clientY - this.startY;
|
| | | this.offsetX = Math.abs(this.deltaX);
|
| | | this.offsetY = Math.abs(this.deltaY);
|
| | | this.direction = this.direction || this.getDirection(this.offsetX, this.offsetY);
|
| | | },
|
| | |
|
| | | getSelectorQuery() {
|
| | | const views = uni.createSelectorQuery().in(this)
|
| | | views
|
| | | .selectAll('.'+this.elClass)
|
| | | .boundingClientRect(data => {
|
| | | if(data.length === 0) return
|
| | | let show = 'none'
|
| | | if (this.autoClose) {
|
| | | show = 'none'
|
| | | } else {
|
| | | show = this.show
|
| | | }
|
| | | this.leftWidth = data[0].width || 0
|
| | | this.rightWidth = data[1].width || 0
|
| | | this.buttonShow = show
|
| | | })
|
| | | .exec()
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | // #endif
|
| | |
|
| | | export default otherMixins
|