|  |  | 
 |  |  | import { useFBX, useAnimations } from '@react-three/drei'; | 
 |  |  | import * as THREE from 'three'; | 
 |  |  | import Box from './box'; | 
 |  |  | import * as Common from '../utils/common' | 
 |  |  |  | 
 |  |  | let lastData = {}; | 
 |  |  | import * as Common from '../utils/common'; | 
 |  |  | import * as TWEEN from "@tweenjs/tween.js"; | 
 |  |  | import { INTERVAL_TIME } from '@/config/setting' | 
 |  |  |  | 
 |  |  | const Agv = (props) => { | 
 |  |  |     const { position, theta } = props; | 
 |  |  |  | 
 |  |  |     useEffect(() => { | 
 |  |  |         console.log(position); | 
 |  |  |         console.log(theta); | 
 |  |  |     const [groupPos, setGroupPos] = useState({ x: 0, y: 0, z: 0 }); | 
 |  |  |  | 
 |  |  |     useEffect(() => { | 
 |  |  |         if (!props || Object.keys(props).length === 0) { | 
 |  |  |             return; | 
 |  |  |         } | 
 |  |  |         new TWEEN.Tween(groupPos) | 
 |  |  |             .to({ | 
 |  |  |                 x: position[0], | 
 |  |  |                 y: position[1], | 
 |  |  |                 z: position[2] | 
 |  |  |             }, INTERVAL_TIME) | 
 |  |  |             .easing(TWEEN.Easing.Linear.None) | 
 |  |  |             .onUpdate((e) => { | 
 |  |  |                 setGroupPos({ ...e }); | 
 |  |  |             }) | 
 |  |  |             .start(); | 
 |  |  |     }, [props]); | 
 |  |  |  | 
 |  |  |     useFrame((state, delta) => { | 
 |  |  |         TWEEN.update(); | 
 |  |  |         // setGroupPos(preState => ({ | 
 |  |  |         //     ...preState, | 
 |  |  |         //     x: preState.x + 1 | 
 |  |  |         // })) | 
 |  |  |     }) | 
 |  |  |  | 
 |  |  |     const bodyModel = useMemo(() => { | 
 |  |  |         const fbx = useFBX('/models/agv/body.fbx'); | 
 |  |  | 
 |  |  |         return fbx.clone(); | 
 |  |  |     }, []) | 
 |  |  |  | 
 |  |  |     useEffect(() => { | 
 |  |  |     }, []); | 
 |  |  |  | 
 |  |  |     return ( | 
 |  |  |         <> | 
 |  |  |             <group rotation-y={Common.rotationParseNum(theta)} scale={0.5} position={position}> | 
 |  |  |             <group | 
 |  |  |                 rotation-y={Common.rotationParseNum(theta)} | 
 |  |  |                 scale={0.5} | 
 |  |  |                 position={[groupPos.x, groupPos.y, groupPos.z]} | 
 |  |  |             > | 
 |  |  |                 <primitive object={bodyModel} castShadow /> | 
 |  |  |                 <primitive object={loaderModel} castShadow position={[0, 100, 0]} /> | 
 |  |  |                 <primitive object={forkModel} castShadow position={[0, 120, 0]} /> |