| | |
| | | switch (mode) { |
| | | case MapMode.OBSERVER_MODE: |
| | | setDeviceVisible(false); |
| | | player.hideGridLines(); |
| | | |
| | | player.activateMapMultiSelect((selectedSprites, restartFn) => { |
| | | console.log(selectedSprites); |
| | | }); |
| | | |
| | | break |
| | | case MapMode.MOVABLE_MODE: |
| | | player.showGridLines(); |
| | | |
| | | player.activateMapMultiSelect((selectedSprites, restartFn) => { |
| | | Tool.spriteListBeMovable(selectedSprites, () => { |
| | | restartFn(); |
| | | }); |
| | | }); |
| | | break |
| | | case MapMode.SETTINGS_MODE: |
| | | player.hideGridLines(); |
| | | setDeviceVisible(false); |
| | | |
| | | player.activateMapMultiSelect((selectedSprites, restartFn) => { |
| | | console.log(selectedSprites); |
| | | }); |
| | | break |
| | | default: |
| | | break |
| | |
| | | }, [mode]); |
| | | |
| | | const onDrop = (sprite, type, x, y) => { |
| | | console.log(sprite, type, x, y); |
| | | |
| | | const { mapX, mapY } = Tool.getRealPosition(x, y); |
| | | sprite.x = mapX; |
| | | sprite.y = mapY; |
| | | |
| | | // Utils.initSprite(sprite, type); |
| | | // mapContainer.addChild(sprite); |
| | | // Utils.beMovable(sprite); |
| | | Tool.initSprite(sprite, type); |
| | | mapContainer.addChild(sprite); |
| | | Tool.beMovable(sprite); |
| | | }; |
| | | |
| | | const actions = [ |
| | |
| | | sx={{ mr: 1 }} |
| | | onClick={() => setDeviceVisible(!deviceVisible)} |
| | | > |
| | | 添加模型 |
| | | {translate('page.map.devices.title')} |
| | | </Button> |
| | | </> |
| | | )} |