| | |
| | | import { |
| | | DEVICE_TYPE, |
| | | DEVICE_Z_INDEX, |
| | | AGV_STATUS_MODE, |
| | | } from './constants'; |
| | | |
| | | import shelf from '/map/shelf.svg'; |
| | | import charge from '/map/charge.svg'; |
| | | import station from '/map/station.svg'; |
| | | import direction from '/map/direction.svg'; |
| | | import point from '/map/point.svg'; |
| | | // agv |
| | | import ctuEmptyNoBattery from '/map/agv/ctuEmptyNoBattery.svg'; |
| | | import ctuEmptyHalfBattery from '/map/agv/ctuEmptyHalfBattery.svg'; |
| | | import ctuEmptyFullBattery from '/map/agv/ctuEmptyFullBattery.svg'; |
| | | import ctuLoadedNoBattery from '/map/agv/ctuLoadedNoBattery.svg'; |
| | | import ctuLoadedHalfBattery from '/map/agv/ctuLoadedHalfBattery.svg'; |
| | | import ctuLoadedFullBattery from '/map/agv/ctuLoadedFullBattery.svg'; |
| | | |
| | | let app, mapContainer; |
| | | let app, mapContainer, themeMode; |
| | | let selectedSprite, effectTick, effectHalfCircle, effectRectangle; |
| | | |
| | | export function getApp() { |
| | | return app; |
| | | } |
| | | |
| | | export function setApp(param) { |
| | | app = param; |
| | | } |
| | | |
| | | export function getMapContainer() { |
| | | return mapContainer; |
| | | } |
| | | |
| | | export function setMapContainer(param) { |
| | | mapContainer = param; |
| | | } |
| | | |
| | | export function getApp() { |
| | | return app; |
| | | export function getThemeMode() { |
| | | return themeMode; |
| | | } |
| | | |
| | | export function getMapContainer() { |
| | | return mapContainer; |
| | | export function setThemeMode(param) { |
| | | themeMode = param; |
| | | } |
| | | |
| | | |
| | | export const getRealPosition = (x, y) => { |
| | | const rect = app.view.getBoundingClientRect(); |
| | |
| | | } |
| | | } |
| | | |
| | | export const generateSprite = (deviceType) => { |
| | | export const generateSprite = (deviceType, source) => { |
| | | let sprite; |
| | | switch (deviceType) { |
| | | case DEVICE_TYPE.SHELF: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shelf, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 50; |
| | | sprite.height = 50; |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(shelf, { resourceOptions: { scale: 1 } })); |
| | | // sprite.width = 50; |
| | | // sprite.height = 50; |
| | | sprite.zIndex = DEVICE_Z_INDEX.SHELF; |
| | | break; |
| | | case DEVICE_TYPE.CHARGE: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(charge, { resourceOptions: { scale: 1 } })); |
| | | sprite.width = 60; |
| | | sprite.height = 60; |
| | | // sprite.width = 60; |
| | | // sprite.height = 60; |
| | | sprite.zIndex = DEVICE_Z_INDEX.CHARGE; |
| | | break; |
| | | case DEVICE_TYPE.STATION: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(station, { resourceOptions: { scale: 1 } })); |
| | | // sprite.width = 112; |
| | | // sprite.height = 63; |
| | | sprite.zIndex = DEVICE_Z_INDEX.STATION; |
| | | break; |
| | | case DEVICE_TYPE.DIRECTION: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(direction, { resourceOptions: { scale: 5 } })); |
| | | sprite.width = 112; |
| | | sprite.height = 63; |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(direction, { resourceOptions: { scale: 1 } })); |
| | | // sprite.width = 112; |
| | | // sprite.height = 63; |
| | | sprite.zIndex = DEVICE_Z_INDEX.DIRECTION; |
| | | break; |
| | | |
| | | |
| | | case DEVICE_TYPE.AGV: |
| | | if (source) { |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(source, { resourceOptions: { scale: 1 } })); |
| | | } |
| | | sprite.width = 300; |
| | | sprite.height = 500; |
| | | sprite.zIndex = DEVICE_Z_INDEX.AGV; |
| | | break |
| | | case DEVICE_TYPE.POINT: |
| | | sprite = new PIXI.Sprite(PIXI.Texture.from(point, { resourceOptions: { scale: 1 } })); |
| | | // sprite.width = 112; |
| | | // sprite.height = 63; |
| | | sprite.zIndex = DEVICE_Z_INDEX.POINT; |
| | | break |
| | | default: |
| | | break; |
| | | } |
| | | if (sprite && deviceType !== DEVICE_TYPE.AGV) { |
| | | sprite.blendMode = PIXI.BLEND_MODES.MULTIPLY; |
| | | } |
| | | return sprite; |
| | | } |
| | | |
| | | export const initSprite = (sprite, type) => { |
| | | sprite.anchor.set(0.5); |
| | | // sprite.alpha = 1; |
| | | sprite.cursor = 'pointer'; |
| | | sprite.eventMode = 'static'; |
| | | sprite.data = { |
| | | type: type, |
| | | uuid: generateID() |
| | | }; |
| | | } |
| | | |
| | | export const querySprite = (type, no) => { |
| | | if (!mapContainer) { |
| | | return; |
| | | } |
| | | for (const sprite of mapContainer.children) { |
| | | if (sprite.data?.type === type && sprite.data?.no === no) { |
| | | return sprite; |
| | | } |
| | | } |
| | | } |
| | | |
| | | export const findSpriteByUuid = (uuid) => { |
| | | return mapContainer?.children?.find(child => child?.data?.uuid === uuid); |
| | | } |
| | | |
| | | export const markSprite = (sprite) => { |
| | | sprite.alpha = 0.5; |
| | | } |
| | | |
| | | export const unMarkSprite = (sprite) => { |
| | | sprite.alpha = 1; |
| | | } |
| | | |
| | | export const spriteListBeMovable = (selectedSprites, endFn) => { |
| | | if (selectedSprites && selectedSprites.length > 0) { |
| | | let batchMove = false; |
| | | let batchMoveStartPos = null; |
| | | |
| | | const batchMoving = (event) => { |
| | | const scale = mapContainer.scale.x; |
| | | if (batchMove && batchMoveStartPos) { |
| | | // offset move val |
| | | var mouseMovement = { |
| | | x: (event.global.x - batchMoveStartPos.x) / scale, |
| | | y: (event.global.y - batchMoveStartPos.y) / scale |
| | | }; |
| | | for (let sprite of selectedSprites) { |
| | | sprite.position.x = sprite.batchMoveStartPos.x + mouseMovement.x; |
| | | sprite.position.y = sprite.batchMoveStartPos.y + mouseMovement.y; |
| | | } |
| | | } |
| | | } |
| | | |
| | | const batchMoveEnd = (event) => { |
| | | batchMove = false; |
| | | batchMoveStartPos = null; |
| | | selectedSprites.forEach(child => { |
| | | unMarkSprite(child); |
| | | }) |
| | | selectedSprites = []; |
| | | mapContainer.parent.off('mousedown'); |
| | | mapContainer.parent.off('mousemove'); |
| | | mapContainer.parent.off('mouseup'); |
| | | |
| | | if (endFn) { |
| | | endFn(); |
| | | } |
| | | } |
| | | |
| | | const batchMoveStart = (event) => { |
| | | batchMoveStartPos = { x: event.data.global.clone().x, y: event.data.global.clone().y }; |
| | | selectedSprites.forEach(child => { |
| | | child.batchMoveStartPos = { x: child.position.x, y: child.position.y }; |
| | | }) |
| | | |
| | | batchMove = true; |
| | | mapContainer.parent.off('mousemove'); |
| | | mapContainer.parent.on('mousemove', batchMoving); |
| | | |
| | | mapContainer.parent.off('mouseup'); |
| | | mapContainer.parent.on('mouseup', batchMoveEnd); |
| | | } |
| | | |
| | | mapContainer.parent.off('mousedown') |
| | | mapContainer.parent.on('mousedown', batchMoveStart); |
| | | } |
| | | } |
| | | |
| | | export const copySprite = (sprite) => { |
| | | const copiedSprite = generateSprite(sprite.data.type) |
| | | initSprite(copiedSprite); |
| | | copiedSprite.position.set(sprite.position.x, sprite.position.y); |
| | | copiedSprite.scale.set(sprite.scale.x, sprite.scale.y); |
| | | copiedSprite.rotation = sprite.rotation; |
| | | copiedSprite.data = deepCopy(sprite.data); |
| | | copiedSprite.data.uuid = generateID(); |
| | | return copiedSprite; |
| | | } |
| | | |
| | | export const isSpriteInSelectionBox = (sprite, selectionBox) => { |
| | | const spriteBounds = sprite.getBounds(); |
| | | const boxBounds = selectionBox.getBounds(); |
| | | |
| | | return spriteBounds.x + spriteBounds.width > boxBounds.x |
| | | && spriteBounds.x < boxBounds.x + boxBounds.width |
| | | && spriteBounds.y + spriteBounds.height > boxBounds.y |
| | | && spriteBounds.y < boxBounds.y + boxBounds.height; |
| | | } |
| | | |
| | | export const beInsight = (sprite, setCurSprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("click", onClick); |
| | | |
| | | function onClick(event) { |
| | | setCurSprite(sprite); |
| | | } |
| | | |
| | | } |
| | | |
| | | export const beMovable = (sprite) => { |
| | |
| | | |
| | | } |
| | | |
| | | export const beSettings = (sprite, setSpriteSettings) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("click", onClick); |
| | | |
| | | function onClick(event) { |
| | | setSpriteSettings(sprite); |
| | | } |
| | | } |
| | | |
| | | export const focusSprite = (sprite) => { |
| | | if (!sprite || !app || !mapContainer) { |
| | | return; |
| | | } |
| | | |
| | | mapContainer.scale.set(0.3); |
| | | mapContainer.position.set(0, 0); |
| | | |
| | | let bounds = sprite.getBounds(); |
| | | let focusPoint = { |
| | | x: bounds.x + bounds.width / 2, |
| | | y: bounds.y + bounds.height / 2 |
| | | }; |
| | | |
| | | let targetPos = { |
| | | x: app.renderer.width / 4 - focusPoint.x, |
| | | y: app.renderer.height / 2 - focusPoint.y |
| | | }; |
| | | |
| | | new TWEEDLE.Tween(mapContainer.position) |
| | | .easing(TWEEDLE.Easing.Quadratic.Out) |
| | | .to(targetPos, 500) |
| | | .onComplete(() => { |
| | | }) |
| | | .start(); |
| | | } |
| | | |
| | | export const clearMapData = () => { |
| | | if (!mapContainer) { |
| | | return; |
| | | } |
| | | let childList = []; |
| | | mapContainer.children.forEach(child => { |
| | | if (child.data?.uuid) { |
| | | childList.push(child); |
| | | } |
| | | }) |
| | | if (childList.length > 0) { |
| | | childList.forEach(child => { |
| | | mapContainer.removeChild(child); |
| | | child.destroy({ children: true, texture: false, baseTexture: false }); |
| | | }) |
| | | childList.forEach((child, index) => { |
| | | childList[index] = null; |
| | | }); |
| | | childList = []; |
| | | } |
| | | } |
| | | |
| | | export const showSelectedEffect = (sprite) => { |
| | | if (!sprite?.texture || !sprite?.texture?.valid) { |
| | | return; |
| | | } |
| | | const { width, height } = sprite; |
| | | const scale = sprite.scale.x; |
| | | const sideLen = (Math.max(width, height) + 10) * scale; |
| | | const color = themeMode === 'light' ? 0x273c75 : 0xffffff; |
| | | |
| | | effectHalfCircle = new PIXI.Graphics(); |
| | | effectHalfCircle.beginFill(color); |
| | | effectHalfCircle.lineStyle(2 * scale, color); |
| | | effectHalfCircle.arc(0, 0, sideLen, 0, Math.PI); |
| | | effectHalfCircle.endFill(); |
| | | effectHalfCircle.position.set(sprite.x, sprite.y); |
| | | effectHalfCircle.scale.set(1 / scale); |
| | | effectHalfCircle.zIndex = 9999; |
| | | |
| | | effectRectangle = new PIXI.Graphics(); |
| | | effectRectangle.lineStyle(5 * scale, color, 1); |
| | | effectRectangle.drawRoundedRect(0, 0, sideLen, sideLen, 16 * scale); |
| | | effectRectangle.endFill(); |
| | | effectRectangle.mask = effectHalfCircle; |
| | | effectRectangle.zIndex = 9999; |
| | | |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | | |
| | | effectRectangle.scale.set(1 / scale); |
| | | effectRectangle.position.set(sprite.x - scaledWidth / 2, sprite.y - scaledHeight / 2); |
| | | |
| | | mapContainer.addChild(effectRectangle); |
| | | mapContainer.addChild(effectHalfCircle); |
| | | |
| | | selectedSprite = sprite; |
| | | |
| | | let phase = 0; |
| | | effectTick = (delta) => { |
| | | phase += delta / 10; |
| | | phase %= (Math.PI * 2); |
| | | if (effectHalfCircle) { |
| | | effectHalfCircle.rotation = phase; |
| | | } |
| | | }; |
| | | |
| | | app.ticker.add(effectTick); |
| | | } |
| | | |
| | | export const removeSelectedEffect = () => { |
| | | if (effectTick) { |
| | | app.ticker.remove(effectTick); |
| | | } |
| | | if (effectHalfCircle) { |
| | | mapContainer.removeChild(effectHalfCircle); |
| | | effectHalfCircle = null; |
| | | } |
| | | if (effectRectangle) { |
| | | mapContainer.removeChild(effectRectangle); |
| | | effectRectangle = null; |
| | | } |
| | | selectedSprite = null; |
| | | } |
| | | |
| | | export const updateEffect = (sprite) => { |
| | | if (!sprite || sprite !== selectedSprite || !effectRectangle || !effectHalfCircle) { |
| | | return |
| | | } |
| | | const { width, height } = sprite; |
| | | const scale = sprite?.scale.x; |
| | | const sideLen = (Math.max(width, height) + 10) * scale; |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | | |
| | | effectRectangle.position.set(sprite.x - scaledWidth / 2, sprite.y - scaledHeight / 2); |
| | | |
| | | effectHalfCircle.position.set(sprite.x, sprite.y); |
| | | } |
| | | |
| | | export const rotationToNum = (rotation) => { |
| | | let res = rotation * 180 / Math.PI; |
| | | if (res < 0) { |
| | | res += 360; |
| | | } else if (res > 360) { |
| | | res -= 360; |
| | | } |
| | | return res; |
| | | } |
| | | |
| | | export const rotationParseNum = (num) => { |
| | | return num * Math.PI / 180; |
| | | } |
| | | |
| | | export const incrementSpriteNo = (str, incrementValue) => { |
| | | const match = str.match(/(\D*)(\d+)/); |
| | | if (match) { |
| | | const prefix = match[1]; |
| | | const numberPart = match[2]; |
| | | const newNumber = parseInt(numberPart, 10) + incrementValue; |
| | | const paddedNumber = newNumber.toString().padStart(numberPart.length, '0'); |
| | | return `${prefix}${paddedNumber}`; |
| | | } else { |
| | | return str; |
| | | } |
| | | } |
| | | |
| | | export const generateID = () => { |
| | | return Date.now().toString(36) + Math.random().toString(36).substring(2); |
| | | } |
| | | |
| | | export const deepCopy = (data) => { |
| | | return JSON.parse(JSON.stringify(data)); |
| | | } |
| | | |
| | | export const patchRaLayout = (param) => { |
| | |
| | | parentElement.style.paddingLeft = param; |
| | | parentElement.style.paddingRight = param; |
| | | } |
| | | } |
| | | |
| | | |
| | | // service ------------------------ |
| | | |
| | | export const getAgvStatusMode = (backpack, battery) => { |
| | | if (backpack === 0) { |
| | | if (battery < 10) { |
| | | return AGV_STATUS_MODE.EMPTY_NO_BATTERY; |
| | | } |
| | | if (battery < 80) { |
| | | return AGV_STATUS_MODE.EMPTY_HALF_BATTERY; |
| | | } |
| | | return AGV_STATUS_MODE.EMPTY_FULL_BATTERY; |
| | | } else { |
| | | if (battery < 10) { |
| | | return AGV_STATUS_MODE.LOADED_NO_BATTERY; |
| | | } |
| | | if (battery < 80) { |
| | | return AGV_STATUS_MODE.LOADED_HALF_BATTERY; |
| | | } |
| | | return AGV_STATUS_MODE.LOADED_FULL_BATTERY; |
| | | } |
| | | } |
| | | |
| | | export const generateAgvSpriteTexture = (agvStatusMode) => { |
| | | switch (agvStatusMode) { |
| | | case AGV_STATUS_MODE.EMPTY_NO_BATTERY: |
| | | return ctuEmptyNoBattery; |
| | | case AGV_STATUS_MODE.EMPTY_HALF_BATTERY: |
| | | return ctuEmptyHalfBattery; |
| | | case AGV_STATUS_MODE.EMPTY_FULL_BATTERY: |
| | | return ctuEmptyFullBattery; |
| | | case AGV_STATUS_MODE.LOADED_NO_BATTERY: |
| | | return ctuLoadedNoBattery; |
| | | case AGV_STATUS_MODE.LOADED_HALF_BATTERY: |
| | | return ctuLoadedHalfBattery; |
| | | case AGV_STATUS_MODE.LOADED_FULL_BATTERY: |
| | | return ctuLoadedFullBattery; |
| | | default: |
| | | return; |
| | | } |
| | | } |
| | | |
| | | |
| | | // dynamic graphic ---------------- |
| | | |
| | | export const generateDynamicGraphic = (curZone, data, setCurSprite) => { |
| | | // console.log("ws", curZone, data); |
| | | |
| | | for (const agv of data.agvVos) { |
| | | showAgvSprite(curZone, agv, setCurSprite) |
| | | } |
| | | |
| | | } |
| | | |
| | | const showAgvSprite = (curZone, agv, setCurSprite) => { |
| | | const { agvNo, code, direction, backpack, battery, ...rest } = agv; |
| | | if (!code) { return } |
| | | const codeSprite = querySprite(DEVICE_TYPE.POINT, code); |
| | | if (!codeSprite) { return } |
| | | let agvSprite = querySprite(DEVICE_TYPE.AGV, agvNo); |
| | | if (!agvSprite) { |
| | | agvSprite = generateSprite(DEVICE_TYPE.AGV, |
| | | generateAgvSpriteTexture(getAgvStatusMode(backpack.filter(item => item.loaded === true).length, battery)) |
| | | ); |
| | | initSprite(agvSprite, DEVICE_TYPE.AGV); |
| | | agvSprite.data.no = agvNo; |
| | | agvSprite.position.set(codeSprite.position.x, codeSprite.position.y); |
| | | agvSprite.rotation = rotationParseNum(direction); |
| | | mapContainer.addChild(agvSprite); |
| | | beInsight(agvSprite, setCurSprite); |
| | | // agv no on sprite |
| | | } |
| | | } |