| | |
| | | DEVICE_TYPE, |
| | | DEVICE_Z_INDEX, |
| | | AGV_STATUS_MODE, |
| | | DEVICE_SPRITE_TINT, |
| | | DEVICE_SELECTED_EFFECT_PADDING, |
| | | DEVICE_SELECTED_EFFECT_COLOR, |
| | | } from './constants'; |
| | | |
| | | import shelf from '/map/shelf.svg'; |
| | |
| | | import ctuLoadedFullBattery from '/map/agv/ctuLoadedFullBattery.svg'; |
| | | |
| | | let app, mapContainer, themeMode; |
| | | let selectedSprite, effectTick, effectHalfCircle, effectRectangle; |
| | | let selectedSprite, effectCircle, effectTicker; |
| | | |
| | | export function getApp() { |
| | | return app; |
| | |
| | | default: |
| | | break; |
| | | } |
| | | DEVICE_SPRITE_TINT[deviceType] != null && (sprite.tint = DEVICE_SPRITE_TINT[deviceType]); |
| | | |
| | | if (sprite && deviceType !== DEVICE_TYPE.AGV) { |
| | | sprite.blendMode = PIXI.BLEND_MODES.MULTIPLY; |
| | | } |
| | |
| | | |
| | | export const unMarkSprite = (sprite) => { |
| | | sprite.alpha = 1; |
| | | } |
| | | |
| | | export const beMovable = (sprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("pointerdown", onDragStart); |
| | | |
| | | let dragTarget; |
| | | function onDragStart(event) { |
| | | if (event.button === 0) { |
| | | dragTarget = event.currentTarget; |
| | | mapContainer.parent.off('pointermove'); |
| | | mapContainer.parent.on('pointermove', onDragMove, dragTarget); |
| | | |
| | | mapContainer.parent.off('pointerup'); |
| | | mapContainer.parent.on('pointerup', onDragEnd.bind(mapContainer)); |
| | | } |
| | | } |
| | | |
| | | function onDragMove(event) { |
| | | if (this) { |
| | | this.parent.toLocal(event.global, null, this.position); |
| | | } |
| | | } |
| | | |
| | | function onDragEnd() { |
| | | if (dragTarget) { |
| | | this.parent.off('pointermove'); |
| | | this.parent.off('pointerup'); |
| | | dragTarget.alpha = 1; |
| | | dragTarget = null; |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | export const spriteListBeMovable = (selectedSprites, endFn) => { |
| | |
| | | && spriteBounds.y < boxBounds.y + boxBounds.height; |
| | | } |
| | | |
| | | export const beInsight = (sprite, setCurSprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("click", onClick); |
| | | |
| | | function onClick(event) { |
| | | setCurSprite(sprite); |
| | | } |
| | | |
| | | } |
| | | |
| | | export const beMovable = (sprite) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | | sprite.off('pointerdown'); |
| | | sprite.off('click'); |
| | | |
| | | sprite.on("pointerdown", onDragStart); |
| | | |
| | | let dragTarget; |
| | | function onDragStart(event) { |
| | | if (event.button === 0) { |
| | | dragTarget = event.currentTarget; |
| | | mapContainer.parent.off('pointermove'); |
| | | mapContainer.parent.on('pointermove', onDragMove, dragTarget); |
| | | |
| | | mapContainer.parent.off('pointerup'); |
| | | mapContainer.parent.on('pointerup', onDragEnd.bind(mapContainer)); |
| | | } |
| | | } |
| | | |
| | | function onDragMove(event) { |
| | | if (this) { |
| | | this.parent.toLocal(event.global, null, this.position); |
| | | } |
| | | } |
| | | |
| | | function onDragEnd() { |
| | | if (dragTarget) { |
| | | this.parent.off('pointermove'); |
| | | this.parent.off('pointerup'); |
| | | dragTarget.alpha = 1; |
| | | dragTarget = null; |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | export const beSettings = (sprite, setSpriteSettings) => { |
| | | sprite.off('pointerup'); |
| | | sprite.off('pointermove'); |
| | |
| | | return; |
| | | } |
| | | |
| | | mapContainer.scale.set(1); |
| | | mapContainer.scale.set(0.3); |
| | | mapContainer.position.set(0, 0); |
| | | |
| | | let bounds = sprite.getBounds(); |
| | |
| | | }; |
| | | |
| | | let targetPos = { |
| | | x: app.renderer.width / 4 - focusPoint.x * mapContainer.scale.x, |
| | | y: app.renderer.height / 2 - focusPoint.y * mapContainer.scale.y |
| | | x: app.renderer.width / 4 - focusPoint.x, |
| | | y: app.renderer.height / 2 - focusPoint.y |
| | | }; |
| | | |
| | | new TWEEDLE.Tween(mapContainer.position) |
| | | .easing(TWEEDLE.Easing.Quadratic.Out) |
| | | .to(targetPos, 500) |
| | | .onComplete(() => { |
| | | // mapContainer.scale.set(.3); |
| | | }) |
| | | .start(); |
| | | } |
| | |
| | | if (!sprite?.texture || !sprite?.texture?.valid) { |
| | | return; |
| | | } |
| | | |
| | | const { width, height } = sprite; |
| | | const scale = sprite.scale.x; |
| | | const sideLen = (Math.max(width, height) + 10) * scale; |
| | | const color = themeMode === 'light' ? 0x273c75 : 0xffffff; |
| | | const maxDimension = Math.max(width, height); |
| | | const radius = (maxDimension / 2) + (DEVICE_SELECTED_EFFECT_PADDING[sprite.data?.type] || 10); |
| | | |
| | | effectHalfCircle = new PIXI.Graphics(); |
| | | effectHalfCircle.beginFill(color); |
| | | effectHalfCircle.lineStyle(2 * scale, color); |
| | | effectHalfCircle.arc(0, 0, sideLen, 0, Math.PI); |
| | | effectHalfCircle.endFill(); |
| | | effectHalfCircle.position.set(sprite.x, sprite.y); |
| | | effectHalfCircle.scale.set(1 / scale); |
| | | effectHalfCircle.zIndex = 9999; |
| | | let color; |
| | | const spriteEffectColor = DEVICE_SELECTED_EFFECT_COLOR[sprite.data?.type]; |
| | | if (spriteEffectColor) { |
| | | color = spriteEffectColor; |
| | | } else { |
| | | color = themeMode === 'light' ? '#747d8c' : '#718093'; |
| | | } |
| | | |
| | | effectRectangle = new PIXI.Graphics(); |
| | | effectRectangle.lineStyle(5 * scale, color, 1); |
| | | effectRectangle.drawRoundedRect(0, 0, sideLen, sideLen, 16 * scale); |
| | | effectRectangle.endFill(); |
| | | effectRectangle.mask = effectHalfCircle; |
| | | effectRectangle.zIndex = 9999; |
| | | const alpha = 1; |
| | | |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | | effectCircle = new PIXI.Graphics(); |
| | | effectCircle.beginFill(color, alpha); |
| | | effectCircle.drawCircle(0, 0, radius); |
| | | effectCircle.endFill(); |
| | | effectCircle.position.set(sprite.x, sprite.y); |
| | | effectCircle.zIndex = -1; |
| | | effectCircle.blendMode = PIXI.BLEND_MODES.NORMAL; |
| | | |
| | | effectRectangle.scale.set(1 / scale); |
| | | effectRectangle.position.set(sprite.x - scaledWidth / 2, sprite.y - scaledHeight / 2); |
| | | |
| | | mapContainer.addChild(effectRectangle); |
| | | mapContainer.addChild(effectHalfCircle); |
| | | mapContainer.addChild(effectCircle); |
| | | |
| | | selectedSprite = sprite; |
| | | |
| | | let phase = 0; |
| | | effectTick = (delta) => { |
| | | phase += delta / 10; |
| | | phase %= (Math.PI * 2); |
| | | if (effectHalfCircle) { |
| | | effectHalfCircle.rotation = phase; |
| | | let pulseScale = 1; |
| | | let scalingUp = true; |
| | | effectTicker = (delta) => { |
| | | const pulseSpeed = 0.003 * delta; |
| | | if (scalingUp) { |
| | | pulseScale += pulseSpeed; |
| | | if (pulseScale >= 1.1) { |
| | | scalingUp = false; |
| | | } |
| | | } else { |
| | | pulseScale -= pulseSpeed; |
| | | if (pulseScale <= 1) { |
| | | scalingUp = true; |
| | | } |
| | | } |
| | | effectCircle.scale.set(pulseScale); |
| | | effectCircle.position.set(sprite.x, sprite.y); |
| | | }; |
| | | |
| | | app.ticker.add(effectTick); |
| | | } |
| | | app.ticker.add(effectTicker); |
| | | }; |
| | | |
| | | export const removeSelectedEffect = () => { |
| | | if (effectTick) { |
| | | app.ticker.remove(effectTick); |
| | | if (effectTicker) { |
| | | app.ticker.remove(effectTicker); |
| | | effectTicker = null; |
| | | } |
| | | if (effectHalfCircle) { |
| | | mapContainer.removeChild(effectHalfCircle); |
| | | effectHalfCircle = null; |
| | | } |
| | | if (effectRectangle) { |
| | | mapContainer.removeChild(effectRectangle); |
| | | effectRectangle = null; |
| | | if (effectCircle) { |
| | | mapContainer.removeChild(effectCircle); |
| | | effectCircle = null; |
| | | } |
| | | selectedSprite = null; |
| | | } |
| | | }; |
| | | |
| | | export const updateEffect = (sprite) => { |
| | | if (!sprite || sprite !== selectedSprite || !effectRectangle || !effectHalfCircle) { |
| | | return |
| | | export const updateEffect = () => { |
| | | if (!selectedSprite || !effectCircle) { |
| | | return; |
| | | } |
| | | const { width, height } = sprite; |
| | | const scale = sprite?.scale.x; |
| | | const sideLen = (Math.max(width, height) + 10) * scale; |
| | | const scaledWidth = sideLen * (1 / scale); |
| | | const scaledHeight = sideLen * (1 / scale); |
| | | effectCircle.position.set(selectedSprite.x, selectedSprite.y); |
| | | }; |
| | | |
| | | effectRectangle.position.set(sprite.x - scaledWidth / 2, sprite.y - scaledHeight / 2); |
| | | export const multipleSelectEnhancer = (selectedSprites, setCurSprite, setBatchSprites) => { |
| | | selectedSprites = selectedSprites.filter(sprite => sprite.data?.type); |
| | | |
| | | effectHalfCircle.position.set(sprite.x, sprite.y); |
| | | if (selectedSprites.length === 1) { |
| | | unMarkSprite(selectedSprites[0]); |
| | | setCurSprite(selectedSprites[0]); |
| | | } else { |
| | | setBatchSprites(selectedSprites); |
| | | } |
| | | } |
| | | |
| | | export const rotationToNum = (rotation) => { |
| | |
| | | |
| | | // dynamic graphic ---------------- |
| | | |
| | | export const generateDynamicGraphic = (curZone, data) => { |
| | | export const generateDynamicGraphic = (curZone, data, setCurSprite) => { |
| | | // console.log("ws", curZone, data); |
| | | |
| | | for (const agvVo of data.agvVos) { |
| | | showAgvSprite(curZone, agvVo) |
| | | for (const agv of data.agvVos) { |
| | | showAgvSprite(curZone, agv, setCurSprite) |
| | | } |
| | | |
| | | } |
| | | |
| | | const showAgvSprite = (curZone, agvVo) => { |
| | | const { agvNo, code, direction, backpack, battery, ...rest } = agvVo; |
| | | const showAgvSprite = (curZone, agv, setCurSprite) => { |
| | | const { agvNo, code, direction, backpack, battery, ...rest } = agv; |
| | | if (!code) { return } |
| | | const codeSprite = querySprite(DEVICE_TYPE.POINT, code); |
| | | if (!codeSprite) { return } |
| | | let agvSprite = querySprite(DEVICE_TYPE.AGV, agvNo); |
| | | if (!agvSprite) { |
| | | agvSprite = generateSprite(DEVICE_TYPE.AGV, generateAgvSpriteTexture(getAgvStatusMode(backpack, battery))); |
| | | agvSprite = generateSprite(DEVICE_TYPE.AGV, |
| | | generateAgvSpriteTexture(getAgvStatusMode(backpack.filter(item => item.loaded === true).length, battery)) |
| | | ); |
| | | initSprite(agvSprite, DEVICE_TYPE.AGV); |
| | | agvSprite.data.no = agvNo; |
| | | agvSprite.position.set(codeSprite.position.x, codeSprite.position.y); |
| | | agvSprite.rotation = rotationParseNum(direction); |
| | | mapContainer.addChild(agvSprite); |
| | | // viewFeature(shuttle, setCurSPrite); // todo |
| | | beInsight(agvSprite, setCurSprite); |
| | | // agv no on sprite |
| | | } |
| | | } |