| | |
| | | this.crnForkWidth = option.crnFork.width||20;//库位宽 |
| | | this.crnForkHeight = option.crnFork.height||30;//库位高 |
| | | |
| | | // 立柱 |
| | | // var a = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnBodyLength, this.crnBodyHeight, this.crnBodyWidth), new THREE.MeshBasicMaterial({ |
| | | // color: 0xff0000, |
| | | // transparent: true, |
| | | // opacity: .3 |
| | | // })) |
| | | // a.name = option.crnNo + "-body"; |
| | | // a.position.x = option.crnBody.position.x; |
| | | // a.position.y = option.crnBody.position.y + this.crnBodyHeight/2; |
| | | // a.position.z = option.crnBody.position.z - this.crnBodyWidth/2; |
| | | // object.addObject(a); |
| | | // 载货台 |
| | | // var b = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnLoadLength, this.crnLoadHeight, this.crnLoadWidth), new THREE.MeshBasicMaterial({ |
| | | // color: 0x00ff00, |
| | | // transparent: true, |
| | | // opacity: .5 |
| | | // })) |
| | | // b.name = option.crnNo + "-load"; |
| | | // b.position.x = option.crnLoad.position.x; |
| | | // b.position.y = option.crnLoad.position.y + this.crnLoadHeight/2; |
| | | // b.position.z = option.crnLoad.position.z - this.crnLoadWidth/2 + 5; |
| | | // object.addObject(b); |
| | | // 叉牙 |
| | | // var c = new THREE.Mesh(new THREE.BoxBufferGeometry(this.crnForkLength, this.crnForkWidth, this.crnForkHeight), new THREE.MeshBasicMaterial({ |
| | | // color: 0xff00ff, |
| | | // transparent: true, |
| | | // opacity: 1 |
| | | // })) |
| | | // c.name = option.crnNo + "-fork"; |
| | | // c.position.x = option.crnFork.position.x; |
| | | // c.position.y = option.crnFork.position.y + this.crnLoadHeight/2; |
| | | // c.position.z = option.crnFork.position.z - this.crnLoadWidth/2; |
| | | // object.addObject(c); |
| | | |
| | | |
| | | const manager = new THREE.LoadingManager(); |
| | | new MTLLoader(manager) |
| | | .setPath( '../static/model/obj/' ) |
| | |
| | | .setPath( '../static/model/obj/' ) |
| | | .load( '堆垛机本体.obj', function ( obj ) { |
| | | obj.traverse (function (child) { |
| | | child.castShadow = true; |
| | | // child.receiveShadow = true; |
| | | if (child instanceof THREE.Mesh) { |
| | | child.material = new THREE.MeshLambertMaterial({ |
| | | color: 0xCD6839 |
| | |
| | | .load( '载货台.obj', function ( obj ) { |
| | | obj.traverse (function (child) { |
| | | if (child instanceof THREE.Mesh) { |
| | | child.castShadow = true; |
| | | // child.receiveShadow = true; |
| | | child.material = new THREE.MeshLambertMaterial({ |
| | | color: 0xD2691E |
| | | }); |
| | |
| | | .load( '货叉.obj', function ( obj ) { |
| | | obj.traverse (function (child) { |
| | | if (child instanceof THREE.Mesh) { |
| | | child.castShadow = true; |
| | | // child.receiveShadow = true; |
| | | child.material = new THREE.MeshLambertMaterial({ |
| | | color: 0x363636 |
| | | }); |