| | |
| | | this.direction = new THREE.Vector3(); |
| | | this.raycaster = null; |
| | | this.prevTime = performance.now();//上一次render的时间 |
| | | this.backgroundType = false; |
| | | this.conveyTypes = []; |
| | | this.backgroundType = true; |
| | | |
| | | this.start = function () { |
| | | this.initMain(); |
| | |
| | | } |
| | | this.initPointLockControl = function(object){ |
| | | this.controls = new PointerLockControls( this.camera, document.body ); |
| | | this.raycaster = new THREE.Raycaster( new THREE.Vector3(), new THREE.Vector3( 0, - 1, 0 ), 0, 10 ); |
| | | this.raycaster = new THREE.Raycaster( new THREE.Vector3(), new THREE.Vector3( 0, - 1, 0 ), 0, 50 ); |
| | | |
| | | const onKeyDown = function ( event ) { |
| | | switch ( event.code ) { |
| | |
| | | } |
| | | } |
| | | this.initConvey = function () { |
| | | let conveys = conveyObjects.objects; |
| | | for (let i = 0; i < conveys.length; i++) { |
| | | let conveyObj = conveys[i]; |
| | | |
| | | let existConvey = this.getExistedConveyType(conveyObj.objectType); |
| | | let storeConvey = new StoreConvey(conveyObj); |
| | | if(existConvey === null) { |
| | | storeConvey.create(this); |
| | | } else { |
| | | // let convey= storeConvey.clone(existConvey); |
| | | // object.addObject(convey); |
| | | } |
| | | |
| | | } |
| | | } |
| | | this.getExistedConveyType = function (type) { |
| | | for (let i=0;i<this.conveyTypes.length;i++) { |
| | | let type=this.conveyTypes[i]; |
| | | if(type.objectType === type) { |
| | | return type.object; |
| | | } |
| | | } |
| | | return null; |
| | | let storeConvey = new StoreConvey(this, conveyObjects.objects) |
| | | storeConvey.load(); |
| | | } |
| | | this.initStoreObjects = function (object) { |
| | | if (this.firstTime === 1) { |
| | |
| | | this.crnTasks.push(new CrnTask(crnData, this)); |
| | | } else { |
| | | if(!crnTask.run) { |
| | | // console.log(2) |
| | | crnTask.modify(crnData); |
| | | } |
| | | } |