static/js/object/ObjectSelect.js
@@ -1,7 +1,8 @@ function ObjectSelect(_scene, _camera,outlinePass) { var raycaster = new THREE.Raycaster(); var mouse = new THREE.Vector2(); var selectedObjects = []; let selectedObjects = []; window.addEventListener( 'click', onMouseClick); @@ -23,8 +24,9 @@ if (intersects.length === 0) { return; } let selectObject = intersects[0].object; console.log(selectObject) selectedObjects = []; selectedObjects.push(intersects[0].object); outlinePass.selectedObjects = selectedObjects; } }