| | |
| | | this.composer.addPass( this.fxaaPass ); |
| | | } |
| | | this.initObjectSelect = function(){ |
| | | new ObjectSelect(this.scene, this.camera, this.outlinePass); |
| | | new ObjectSelect(this.scene, this.camera, this.outlinePass, this); |
| | | } |
| | | this.initPointLockControl = function(object){ |
| | | this.controls = new PointerLockControls( this.camera, document.body ); |
| | |
| | | for (let staData of StaDatas) { |
| | | let staTask = getArrVal(this.staTasks, "no", staData.no); |
| | | if (null == staTask) { |
| | | console.log(staTask) |
| | | this.staTasks.push(new StaTask(staData, this)); |
| | | } else { |
| | | if(!staTask.run) { |