#
luxiaotao1123
2022-06-30 18bd54d17c3d09e48b14fcb0cc0fc74758a920b2
static/js/object/StoreShelf.js
@@ -1,3 +1,5 @@
import * as BufferGeometryUtils from '../utils/BufferGeometryUtils.js';
function StoreShelf(option) {
    this.binLength = option.binLength||50;//库位长度
    this.binWidth = option.binWidth||50;//库位宽
@@ -11,26 +13,22 @@
    this.positionZ = option.position.z||0;//库位位置
    this.rackLengh = 3;//支架的长度,默认设动为3
    this.rackWidth = 3;//支架的宽度,默认设定为3
    this.mesh = null;
    // 材质
    let shelfMat = new THREE.MeshLambertMaterial({
    let shelfMat = new THREE.MeshPhysicalMaterial({
        color: 0x175EC0,
        transparent: true,
        opacity: .2
    });//定义支架和托盘的材质
    //定义一个组合体
    let group = new THREE.Group();
        transparent: false,
        opacity: 0.7
    });
    // 货架总高
    let shelfHeight=this.bottomHight+(this.binYNum)*this.binHeight;
    // 货架总宽
    let shelfWidth=this.binZNum*this.binWidth;
    // 支架模型 + 材质
    let rackBoxGeometry=new THREE.BoxGeometry(this.rackLengh,shelfHeight,this.rackWidth);
    let rackObject=new THREE.Mesh(rackBoxGeometry, shelfMat, 0);
    // 托板模型 + 材质
    let planeBoxGeometry = new THREE.BoxGeometry(this.binLength, 2, this.binWidth+this.rackWidth);  // 覆盖多一根支架宽度
    let planeObject=new THREE.Mesh(planeBoxGeometry, shelfMat, 0);
    let planeRackBoxGeometry = new THREE.BoxGeometry(3, 2, this.binWidth+this.rackWidth);
    // Y轴定位
    let positionY = this.positionY + shelfHeight / 2;
@@ -40,29 +38,60 @@
    //右侧支架柱的X轴定位
    let rightPositionX=this.positionX+this.binLength/2 - this.rackLengh;    // 缩进支架长度
    let geometries = [];
    let transform = new THREE.Object3D();
    // 初始化支架模型
    for(let i=0;i<=this.binZNum;i++) {
        let leftRack = rackObject.clone();
        let positionZ = - ( this.positionZ + i*this.binWidth );
        leftRack.position.set(leftPositionX,positionY,positionZ);
        leftRack.updateMatrix();
        group.add(leftRack);
        // -----
        let leftClone = rackBoxGeometry.clone();
        transform.position.set(leftPositionX,positionY,positionZ);
        transform.updateMatrix();
        leftClone.applyMatrix4(transform.matrix);
        geometries.push(leftClone);
        let rightRack = rackObject.clone();
        rightRack.position.set(rightPositionX,positionY,positionZ);
        rightRack.updateMatrix();
        group.add(rightRack);
        let rightClone = rackBoxGeometry.clone();
        transform.position.set(rightPositionX,positionY,positionZ);
        transform.updateMatrix();
        rightClone.applyMatrix4(transform.matrix);
        geometries.push(rightClone);
    }
    // 初始化托板模型
    for(let i = 0;i < this.binZNum;i++) {
        for (let j = 0;j <= this.binYNum;j++) {
            let plane = planeObject.clone();
            let positionY= this.positionY + this.bottomHight + j*this.binHeight + 1;
            let positionZ= - ( this.positionZ + i * this.binWidth + this.binWidth/2 );
            plane.position.set(this.positionX-this.rackLengh/2,positionY,positionZ);
            plane.updateMatrix();
            group.add(plane);
            if (j !== this.binYNum) {
                let leftClone = planeRackBoxGeometry.clone();
                let positionY = this.positionY + this.bottomHight + j*this.binHeight + 1;
                let positionZ = - ( this.positionZ + i * this.binWidth + this.binWidth/2 );
                transform.position.set(this.positionX - 16, positionY, positionZ);
                transform.updateMatrix();
                leftClone.applyMatrix4(transform.matrix);
                geometries.push(leftClone);
                let rightClone = planeRackBoxGeometry.clone();
                positionY = this.positionY + this.bottomHight + j*this.binHeight + 1;
                positionZ = - ( this.positionZ + i * this.binWidth + this.binWidth/2 );
                transform.position.set(this.positionX + 13, positionY, positionZ);
                transform.updateMatrix();
                rightClone.applyMatrix4(transform.matrix);
                geometries.push(rightClone);
            } else {
                let clone = planeBoxGeometry.clone();
                let positionY= this.positionY + this.bottomHight + j*this.binHeight + 1;
                let positionZ= - ( this.positionZ + i * this.binWidth + this.binWidth/2 );
                transform.position.set(this.positionX-this.rackLengh/2,positionY,positionZ);
                transform.updateMatrix();
                clone.applyMatrix4(transform.matrix);
                geometries.push(clone);
            }
        }
    }
    return group;
    let mergedGeometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
    let mesh = new THREE.Mesh(mergedGeometry, shelfMat);
    mesh.castShadow = true;
    this.mesh = mesh;
    return this;
}
export {StoreShelf}