#
luxiaotao1123
2022-06-30 18bd54d17c3d09e48b14fcb0cc0fc74758a920b2
static/js/object/StoreGoods.js
@@ -1,61 +1,170 @@
import {MTLLoader} from "../lib/MTLLoader.js";
import {OBJLoader} from "../lib/OBJLoader.js";
import * as THREE from '../three.module.js';
import * as BufferGeometryUtils from '../utils/BufferGeometryUtils.js';
function StoreGoods(object, data, shelf) {
    let that = this;
    that.data = data;
    that.object = object;
    that.shelf = shelf;
    let palletList = [];
    let goodsList = [];
const palletX = -2;
const palletY = 0;
const palletZ = -25;
    for (let i=0;i<that.data.length;i++) {
        let obj = that.data[i];
        if (obj.loc_sts === 'D') {
            palletList.push(obj);
        } else if (obj.loc_sts === 'F') {
            palletList.push(obj);
            goodsList.push(obj);
const goodsX = -2;
const goodsY = 22;
const goodsZ = -25;
/**
 * 初始化托盘模型
 * @param scene 场景
 * @param palletList 托盘数据列表
 * @param ref 参照物
 * @param type 参照物类型:1 - 货架;    2 - 输送线
 */
function InitPallet(scene, palletList, ref, type) {
    let palletMat = new THREE.MeshPhysicalMaterial({
        color: 0x637e97,
        transparent: false,
        opacity: 0.7
    });
    let transform = new THREE.Object3D();
    let geometries = [];
    let palletGeometry = new THREE.BoxGeometry(30 ,2,40);
    transform.position.set(0 ,7, 0);
    transform.updateMatrix();
    palletGeometry.applyMatrix4(transform.matrix);
    geometries.push(palletGeometry)
    let palletLeftGeometry = new THREE.BoxGeometry(30 ,5,2);
    transform.position.set(0 ,5, -15);
    transform.updateMatrix();
    palletLeftGeometry.applyMatrix4(transform.matrix);
    geometries.push(palletLeftGeometry)
    let palletRightGeometry = new THREE.BoxGeometry(30 ,5,2);
    transform.position.set(0 ,5, 15);
    transform.updateMatrix();
    palletRightGeometry.applyMatrix4(transform.matrix);
    geometries.push(palletRightGeometry)
    let mergedGeometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
    let palletObj = new THREE.Mesh(mergedGeometry, palletMat, 0);
    palletList.map(item => {
        let clone = palletObj.clone();
        let positionX;
        let positionY;
        let positionZ;
        switch (type) {
            case 1:
                positionX = ref.positionX || 0;
                positionY = ref.bottomHight + (item.lev1-1)*ref.binHeight || 0;
                positionZ = (item.bay1-1)*-ref.binHeight || 0;
                clone.name = item.loc_no + "-" + "Pallet";
                break;
            case 2:
                positionX = ref.position.x || 0;
                positionY = ref.position.y || 0;
                positionZ = ref.position.z || 0;
                positionX -= 48 - 1;
                positionY += 20;
                positionZ -= 138 + 20;
                clone.name = item.wrkNo + "-" + "Pallet";
                break;
            default:
                console.error("InitPallet param[type] error ===>> " + type);
        }
    }
    const manager = new THREE.LoadingManager();
    new MTLLoader(manager)
        .setPath( '../static/model/obj/' )
        .load( 'pallet.mtl', function ( materials ) {
            materials.preload();
            new OBJLoader( manager )
                .setMaterials( materials )
                .setPath( '../static/model/obj/' )
                .load( 'pallet.obj', function ( obj ) {
                    obj.traverse (function (child) {
                        child.castShadow = true;
                        if (child instanceof THREE.Mesh) {
                            child.material = new THREE.MeshLambertMaterial({
                                color: 0x2F4F4F
                            });
                        }
                    });
                    obj.scale.set(4, 4, 3.5);
                    obj.position.x = -1;
                    obj.position.y = 22;
                    obj.position.z = -46;
        clone.position.x = palletX + positionX;
        clone.position.y = palletY + positionY;
        clone.position.z = palletZ + positionZ;
        scene.addObject(clone);
    })
}
                    palletList.map(item => {
                        var clone = obj.clone();
                        let positionX = that.shelf.positionX || 0;
                        let positionY = that.shelf.positionY || 0;
                        let positionZ = that.shelf.positionZ || 0;
/**
 * 初始化货物模型
 * @param scene 场景
 * @param goodsList 货物数据列表
 * @param ref 参照物
 * @param type 参照物类型:1 - 货架;    2 - 输送线
 */
function InitGoods(scene, goodsList, ref, type) {
    let goodsMat = new THREE.MeshPhysicalMaterial({
        color: 0x93710c,
        transparent: false,
        opacity: 0.7
    });
    let goodsGeometry = new THREE.BoxGeometry(27 ,30,35);
    let goodsObj = new THREE.Mesh(goodsGeometry, goodsMat, 0);
                        clone.position.x = -18 + positionX;
                        clone.position.y = 22 + positionY;
                        clone.position.z = -46 + positionZ;
                        that.object.addObject(clone);
                    })
                }, null, null );
        });
    goodsList.map(item => {
        let clone = goodsObj.clone();
        let positionX;
        let positionY;
        let positionZ;
        switch (type) {
            case 1:
                positionX = ref.positionX || 0;
                positionY = ref.bottomHight + (item.lev1-1)*ref.binHeight || 0;
                positionZ = (item.bay1-1)*-ref.binHeight || 0;
                clone.name = item.loc_no + "-" + "Goods";
                break;
            case 2:
                positionX = ref.position.x || 0;
                positionY = ref.position.y || 0;
                positionZ = ref.position.z || 0;
                positionX -= 48 - 1;
                positionY += 20;
                positionZ -= 138 + 20;
                clone.name = item.wrkNo + "-" + "Goods";
                break;
            default:
                console.error("InitGoods param[type] error ===>> " + type);
        }
        clone.position.x = goodsX + positionX;
        clone.position.y = goodsY + positionY;
        clone.position.z = goodsZ + positionZ;
        scene.addObject(clone);
    })
}
export {StoreGoods}
function StoreGoods(object, data, shelf) {
    let that = this;
    that.data = data;
    that.object = object;
    that.shelf = shelf;
    let palletList = [];
    let goodsList = [];
    let init = function () {
        for (let i=0;i<that.data.length;i++) {
            let obj = that.data[i];
            if (obj.loc_sts === 'D') {
                palletList.push(obj);
            } else if (obj.loc_sts === 'F') {
                palletList.push(obj);
                goodsList.push(obj);
            }
        }
        if (palletList.length > 0) {
            InitPallet(that.object, palletList, that.shelf, 1);
        }
        if (goodsList.length > 0) {
            InitGoods(that.object, goodsList, that.shelf, 1);
        }
    }
    init();
}
export {StoreGoods, InitPallet, InitGoods}