#
luxiaotao1123
2022-06-22 03421f49b51b92f675d0bd0cae9d0ba341001b92
static/js/object/StoreConvey.js
@@ -38,16 +38,16 @@
            obj.traverse (function (child) {
                if (child instanceof THREE.Mesh) {
                    child.scale.set(1, 1, 1.6);
                    child.material = new THREE.MeshLambertMaterial({
                    child.material = new THREE.MeshPhysicalMaterial({
                        color: 0x444444
                    });
                    if (child.name === "Box034" || child.name === "Box035") {
                        child.material = new THREE.MeshLambertMaterial({
                            color: 0x000000
                        child.material = new THREE.MeshPhysicalMaterial({
                            color: 0x1C1C1C
                        });
                    }
                    child.castShadow = true;
                    child.receiveShadow = true;
                    // child.receiveShadow = true;
                }
            });
@@ -59,11 +59,11 @@
            obj.traverse (function (child) {
                if (child instanceof THREE.Mesh) {
                    child.scale.set(0.5, 1, 1);
                    child.material = new THREE.MeshLambertMaterial({
                    child.material = new THREE.MeshPhysicalMaterial({
                        color: 0x444444
                    });
                    child.castShadow = true;
                    child.receiveShadow = true;
                    // child.receiveShadow = true;
                }
            });
            rollerList.map(item => {
@@ -74,7 +74,7 @@
            obj.traverse (function (child) {
                if (child instanceof THREE.Mesh) {
                    child.scale.set(1, 1, 1);
                    child.material = new THREE.MeshLambertMaterial({
                    child.material = new THREE.MeshPhysicalMaterial({
                        color: 0x444444
                    });
                }
@@ -91,6 +91,7 @@
        let positionZ = info.position.z || 0;
        let rotateY = info.rotateY || 0;
        clone.name = info.no + "-sta";
        clone.position.x = 0 + positionX;
        clone.position.y = 0 + positionY;
        clone.position.z = 0 + positionZ;