package com.zy.system.entity;
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import com.baomidou.mybatisplus.annotations.TableId;
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import com.baomidou.mybatisplus.annotations.TableName;
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import com.baomidou.mybatisplus.enums.IdType;
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import com.core.common.Cools;
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import com.core.common.SpringUtils;
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import com.zy.system.service.RoleService;
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import io.swagger.annotations.ApiModelProperty;
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import java.io.Serializable;
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@TableName("sys_role")
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public class Role implements Serializable {
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private static final long serialVersionUID = 1L;
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/**
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* 编号
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*/
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@ApiModelProperty(value= "编号")
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@TableId(value = "id", type = IdType.AUTO)
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private Long id;
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/**
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* 编码
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*/
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@ApiModelProperty(value= "编码")
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private String code;
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/**
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* 名称
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*/
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@ApiModelProperty(value= "名称")
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private String name;
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/**
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* 上级
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*/
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@ApiModelProperty(value= "上级")
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private Long leader;
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/**
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* 角色等级 1: 一级 2: 二级 3: 三级 4: 四级 5: 五级
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*/
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@ApiModelProperty(value= "角色等级 1: 一级 2: 二级 3: 三级 4: 四级 5: 五级 ")
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private Short level;
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public Role() {}
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public Role(String code,String name,Long leader,Short level) {
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this.code = code;
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this.name = name;
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this.leader = leader;
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this.level = level;
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}
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// Role role = new Role(
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// null, // 编码[非空]
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// null, // 名称[非空]
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// null, // 上级
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// null // 角色等级
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// );
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public Long getId() {
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return id;
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}
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public void setId(Long id) {
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this.id = id;
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}
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public String getCode() {
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return code;
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}
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public void setCode(String code) {
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this.code = code;
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}
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public String getName() {
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return name;
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}
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public void setName(String name) {
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this.name = name;
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}
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public Long getLeader() {
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return leader;
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}
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public String getLeader$(){
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RoleService service = SpringUtils.getBean(RoleService.class);
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Role role = service.selectById(this.leader);
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if (!Cools.isEmpty(role)){
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return String.valueOf(role.getName());
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}
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return null;
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}
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public void setLeader(Long leader) {
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this.leader = leader;
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}
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public Short getLevel() {
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return level;
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}
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public String getLevel$(){
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if (null == this.level){ return null; }
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switch (this.level){
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case 1:
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return "一级";
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case 2:
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return "二级";
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case 3:
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return "三级";
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case 4:
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return "四级";
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case 5:
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return "五级";
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default:
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return String.valueOf(this.level);
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}
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}
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public void setLevel(Short level) {
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this.level = level;
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}
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}
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