|
/*
|
option参数含义
|
length:长
|
width:宽
|
positionX:x轴位置
|
positionY:y轴位置
|
color:创建的默认6个面的颜色值
|
*/
|
function StoreArea(option)
|
{
|
|
var LineMat = new THREE.MeshLambertMaterial({color:0xDFCE19,NeedsUpdate: 1});
|
this.BorderWidth=8;
|
this.PositionY=2.5;
|
this.length=option.Length||1;
|
this.width=option.Width||1;
|
|
this.positionX=option.Position.X||0;
|
this.positionZ=option.Position.Z||0;
|
//水平线
|
var horizonalLineGeometry=new THREE.PlaneGeometry(this.BorderWidth, this.length);
|
//垂直线
|
var verticalLineGeometry=new THREE.PlaneGeometry(this.BorderWidth ,this.width+this.BorderWidth*2);
|
|
var topLine = new THREE.Mesh( horizonalLineGeometry, LineMat );
|
topLine.position.set(this.positionX,this.PositionY,this.positionZ-this.width/2-this.BorderWidth/2);
|
topLine.rotation.x = -Math.PI / 2.0;
|
topLine.rotation.z = -Math.PI / 2.0;
|
|
var downLine = topLine.clone();
|
downLine.position.z= downLine.position.z +this.width+this.BorderWidth;
|
var leftLine=new THREE.Mesh( verticalLineGeometry, LineMat );
|
leftLine.position.set(this.positionX-this.length/2-this.BorderWidth/2,this.PositionY,this.positionZ);
|
leftLine.rotation.x = -Math.PI / 2.0;
|
|
var rightLine=leftLine.clone();
|
rightLine.position.x=rightLine.position.x+this.length+this.BorderWidth;
|
|
var positionY=this.PositionY;
|
var positionX=this.positionX;
|
var positionZ=this.positionZ;
|
var group=new THREE.Group();
|
group.add(topLine);
|
group.add(downLine);
|
group.add(leftLine);
|
group.add(rightLine);
|
|
new THREE.FontLoader().load('./res/fonts/FZYaoTi_Regular.json',function(font){
|
////加入立体文字
|
var text= new THREE.TextGeometry(option.Title.Text,{
|
// 设定文字字体
|
font:font,
|
//尺寸
|
size:option.Title.FontSize,
|
//厚度
|
height:0.1
|
});
|
text.computeBoundingBox();
|
//3D文字材质
|
var m = new THREE.MeshStandardMaterial({color:"#" + option.Title.TextColor});
|
var mesh = new THREE.Mesh(text,m);
|
|
mesh.position.y =positionY;
|
mesh.position.z = option.Title.Position.Z+positionZ;
|
mesh.position.x = option.Title.Position.X+positionX;
|
mesh.rotation.x = -Math.PI / 2.0;
|
mesh.name=option.Name;
|
mesh.id=option.No;
|
group.add(mesh);
|
});
|
|
return group;
|
}
|