import { useState, useMemo, useRef, useEffect } from 'react';
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import { useFrame } from '@react-three/fiber';
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import { useFBX, useAnimations } from '@react-three/drei';
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import * as THREE from 'three';
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import {
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MODEL_BOX_SCALE,
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SHELF_BAY_GROUP_COUNT,
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SHELF_BAY_UNIT_SEPARTE_DISTANCE,
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SHELF_LEV_UNIT_SEPARTE_DISTANCE,
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SHELF_HEIGHT_FROM_GROUND
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} from '@/config/setting'
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import * as Common from '../utils/common';
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import { useStore } from '@/store';
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const getShelfRow = (row) => {
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return row;
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}
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const getShelfBay = (bay) => {
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return bay - (bay - 1) % SHELF_BAY_GROUP_COUNT;
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}
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const getShelfLev = (lev) => {
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return 1;
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}
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const getShelfNo = (row, bay, lev) => {
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return Common.generateLocNo(getShelfRow(row), getShelfBay(bay), getShelfLev(lev));
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}
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const Box = (props) => {
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const { row, bay, lev, position = [0, 300, 0], rotationY = 0 } = props;
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const state = useStore();
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const [pos, setPos] = useState([]);
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const [rotaY, setRotaY] = useState(0);
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const boxModel = useMemo(() => {
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const fbx = useFBX('/models/box/box.fbx');
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if (!fbx.castShadow) {
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Common.setShadow(fbx);
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}
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fbx.scale.set(MODEL_BOX_SCALE, MODEL_BOX_SCALE, MODEL_BOX_SCALE);
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return fbx.clone();
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}, [])
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useEffect(() => {
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if (row && bay && lev) {
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// from shelf
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const shelfNo = getShelfNo(row, bay, lev);
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const shelfPos = state.shelfList[shelfNo];
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if (!shelfPos) { return }
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const { row: shelfRow, bay: shelfBay, lev: shelfLev } = Common.parseLocNo(shelfNo);
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// cal bay position
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let posZByLev = shelfPos[2];
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if (bay === shelfBay) {
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posZByLev = shelfPos[2] + SHELF_BAY_UNIT_SEPARTE_DISTANCE;
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}
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if (bay === shelfBay + 1) {
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posZByLev = shelfPos[2];
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}
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if (bay === shelfBay + 2) {
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posZByLev = shelfPos[2] - SHELF_BAY_UNIT_SEPARTE_DISTANCE;
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}
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setPos([
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shelfPos[0],
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shelfPos[1] + SHELF_HEIGHT_FROM_GROUND + (lev - shelfLev) * SHELF_LEV_UNIT_SEPARTE_DISTANCE,
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posZByLev
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]);
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setRotaY(Math.PI / 2);
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} else {
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// from agv
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setPos(position);
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setRotaY(rotationY);
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}
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}, [props]);
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return (
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<>
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<group rotation-y={rotaY} position={pos}>
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<primitive object={boxModel} castShadow />
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</group>
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</>
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)
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}
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export default Box;
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