import * as THREE from 'three';
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import Stats from 'three/addons/libs/stats.module.js';
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
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import TWEEN from '@tweenjs/tween.js';
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import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader';
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const help = false;
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export default class AgvThree {
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constructor(dom) {
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this.dom = dom;
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this.objects = [];
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this.handleClick = null;
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}
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startup = () => {
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this.scene = this.initScene();
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this.camera = this.initCamera();
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this.renderer = this.initRenderer();
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this.controls = this.initControls();
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this.stats = this.initStats();
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this.initLight();
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this.windowResize();
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this.animate();
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}
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animate = () => {
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this.animationFrame = requestAnimationFrame(this.animate);
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this.render();
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TWEEN.update();
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}
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render = () => {
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this.renderer.render(this.scene, this.camera);
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this.stats.update();
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this.controls.update();
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}
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getFullWidth = () => {
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return this.dom?.offsetWidth || window.innerWidth;
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}
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getFullHeight = () => {
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return this.dom?.offsetHeight || window.innerHeight;
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}
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addObject = (object) => {
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this.scene?.add(object);
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this.objects?.push(object);
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}
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initScene = () => {
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x323232);
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scene.fog = new THREE.Fog(scene.background, 1, 5000);
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if (help) {
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scene.add(new THREE.AxesHelper(1000));
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}
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return scene;
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}
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initCamera = () => {
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const camera = new THREE.PerspectiveCamera(70, this.getFullWidth() / this.getFullHeight(), 1, 60000);
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camera.position.set(-400, 400, 400);
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return camera;
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}
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initRenderer = () => {
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const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
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renderer.setClearAlpha(0);
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renderer.shadowMap.enabled = true;
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renderer.toneMapping = THREE.ACESFilmicToneMapping;
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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renderer.setSize(this.getFullWidth(), this.getFullHeight());
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this.dom?.appendChild(renderer.domElement);
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return renderer;
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}
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initControls = () => {
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const controls = new OrbitControls(this.camera, this.renderer.domElement);
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controls.enablePan = false;
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controls.enableDamping = true;
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controls.dampingFactor = 0.08;
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controls.enableZoom = true;
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controls.minPolarAngle = Math.PI / 2.1;
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controls.maxPolarAngle = Math.PI / 2.1;
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controls.rotateSpeed = 0.6;
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controls.autoRotate = true;
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controls.autoRotateSpeed = 2;
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controls.target = new THREE.Vector3(0, 250, 0);
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return controls;
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}
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initStats = () => {
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const stats = new Stats();
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this.dom?.appendChild(stats.dom);
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if (!help) {
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stats.domElement.style.display = 'none';
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}
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return stats;
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}
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initLight = () => {
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const hemiLight = new THREE.HemisphereLight(0xffffff, 0xffffff, 6);
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hemiLight.color.setHSL(0.6, 1, 0.6);
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hemiLight.groundColor.setHSL(0.095, 1, 0.75);
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hemiLight.position.set(0, 1500, 0);
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this.scene.add(hemiLight);
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const dirLight = new THREE.DirectionalLight(0xffffff, 2.5);
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dirLight.color.setHSL(0.1, 1, 0.95);
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dirLight.position.set(-10, 10, 10);
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dirLight.position.multiplyScalar(30);
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this.scene.add(dirLight);
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const dirLight1 = new THREE.DirectionalLight(0xffffff, 2.5);
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dirLight1.color.setHSL(0.1, 1, 0.95);
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dirLight1.position.set(10, 10, -10);
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dirLight1.position.multiplyScalar(30);
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this.scene.add(dirLight1);
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}
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generateMesh = (fn) => {
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const loader = new FBXLoader();
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fn(loader, this.addObject);
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}
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rePerspective = (maxHeight, normalHeight) => {
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const height = Math.max(maxHeight, normalHeight);
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const cameraPosScale = 0.7;
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this.camera.position.set(
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-height * cameraPosScale,
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height * cameraPosScale,
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height * cameraPosScale
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);
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this.controls.target = new THREE.Vector3(0, maxHeight * 0.53, 0);
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}
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windowResize = () => {
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this.resizeHandler = () => {
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this.camera.aspect = this.getFullWidth() / this.getFullHeight();
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this.camera.updateProjectionMatrix();
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this.renderer.setSize(this.getFullWidth(), this.getFullHeight());
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};
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window.addEventListener('resize', this.resizeHandler, false);
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}
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destroy = () => {
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cancelAnimationFrame(this.animationFrame);
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window.removeEventListener('resize', this.resizeHandler);
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if (this.scene) {
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while (this.scene.children.length > 0) {
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this.removeEntity(this.scene.children[0]);
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}
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this.scene = null;
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}
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if (this.renderer) {
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this.renderer.dispose();
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this.renderer.forceContextLoss();
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if (this.dom && this.renderer.domElement && this.dom.contains(this.renderer.domElement)) {
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try {
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this.dom.removeChild(this.renderer.domElement);
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} catch (error) {
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console.warn('Failed to remove renderer.domElement:', error);
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}
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}
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this.renderer = null;
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}
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if (this.controls) {
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this.controls.dispose();
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this.controls = null;
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}
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if (this.stats && this.stats.domElement && this.dom.contains(this.stats.domElement)) {
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try {
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this.dom.removeChild(this.stats.domElement);
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} catch (error) {
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console.warn('Failed to remove stats.domElement:', error);
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}
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}
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this.camera = null;
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this.objects = [];
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}
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removeEntity = (object) => {
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if (object.material) object.material.dispose();
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if (object.geometry) object.geometry.dispose();
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this.scene.remove(object);
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}
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}
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